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craig

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  1. good, for exeample the first line of a phalanx could have a heavy defense bouns or much more possibilities to avoid the enemy's attack. But if attacked by sides or by behind, they could have a defense and attack malus.
  2. hi, i created some maps with the scenario editor but i can i load them in the game? i googled but i couldn't find anything
  3. Hi, I like the formations sistem in 0AD but i think it is currently a little useless: when two enemy formations crash, each soldier starts a hand-to hand combact and soldiers don't work together as in a real formation. For exeample, in the reality when two phalanxes fight the first line creates a "shield wall" that enemies can't walk through, while in the game when a falanx is attacked enemies can pass through the formation. So in my opinion it would be nice to implement this more realistic sistem, like this: what do you think?
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