NOXAS1 Posted November 5, 2011 Author Report Share Posted November 5, 2011 Sorry for my major delay. I had 6wks tests to do at school. However I'd like to assure you guys that there will be an update in pics within the next two days Quote Link to comment Share on other sites More sharing options...
Pureon Posted November 7, 2011 Report Share Posted November 7, 2011 Sorry for my major delay. I had 6wks tests to do at school. However I'd like to assure you guys that there will be an update in pics within the next two daysSounds good. Keep us updated Quote Link to comment Share on other sites More sharing options...
NOXAS1 Posted November 19, 2011 Author Report Share Posted November 19, 2011 (edited) Sorry that it's been twelve days. Schools been hectic and we are still in playoffs. (We got to march in cowboy stadium) luckily I should have time this weekend. In the mean time I would like some input please. Any ideas on what terrain to put on the water? What trees? What would give it that Gorge feel? Edited November 19, 2011 by NOXAS1 Quote Link to comment Share on other sites More sharing options...
NOXAS1 Posted November 22, 2011 Author Report Share Posted November 22, 2011 (edited) Yay more updates!!! Please give some input and criticism. The little village in the Gorge was meant to be only eyecandy. However I would like to keep it there for the feel of the map. Perhaps make it a little treasure trove for whoever captures it or destroys it or occupies it? It would force players to get into the middle of the map and help minimize turtling. How is that idea? Edited November 22, 2011 by NOXAS1 Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted November 22, 2011 Report Share Posted November 22, 2011 I'd still use Temperate terrains instead of Alpine. One of these days I'm going to revamp the Alpine terrain textures (or fold them in together with the Temperate biome). Quote Link to comment Share on other sites More sharing options...
Pureon Posted November 22, 2011 Report Share Posted November 22, 2011 So will it be possible to move units onto the lower gorge level? I thought the cliffs would be too tall for that, so only the top level would accessible to players. Quote Link to comment Share on other sites More sharing options...
NOXAS1 Posted November 23, 2011 Author Report Share Posted November 23, 2011 (edited) Hmm there seems to be an area that troops can go through to reach the gorge. But I guess since Mythos made the Gorge layout I'll ask him. What do you think Mythos? Oh and I'll experiment with the temperate biome Edited November 23, 2011 by NOXAS1 Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted November 23, 2011 Report Share Posted November 23, 2011 Hmm there seems to be an area that troops can go through to reach the gorge. But I guess since Mythos made the Gorge layout I'll ask him. What do you think Mythos? Oh and I'll experiment with the temperate biome Under normal circumstance I think it would be interesting to allow access to the floor of the gorge. However, pathfinding being what it is, I think it would be best to not give players access to it. I could see all kinds of strange things happening and units getting stuck and such. It would create an interesting dynamic where you have to fight over the open North end of the map to gain access to your enemy's home base instead of cutting through the gorge. Quote Link to comment Share on other sites More sharing options...
NOXAS1 Posted November 23, 2011 Author Report Share Posted November 23, 2011 Hmm ok, how about keeping the Gaia buildings though? Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted November 23, 2011 Report Share Posted November 23, 2011 Hmm ok, how about keeping the Gaia buildings though?Go ahead, man. Eye candy is different. Quote Link to comment Share on other sites More sharing options...
NOXAS1 Posted November 26, 2011 Author Report Share Posted November 26, 2011 Ok man Coolio. I'll work on the temperate biome. Quote Link to comment Share on other sites More sharing options...
NOXAS1 Posted December 11, 2011 Author Report Share Posted December 11, 2011 Hey guys. Would it be ok if I got a um deadline? If you could send that to me in either PM or here that'd be cool. I just need to know how much time I have and how to schedule map making time with getting college applications and stuff of that sort done. Don't worry I have been working on the maps though. Just having a hard time doing a lot. Quote Link to comment Share on other sites More sharing options...
NOXAS1 Posted December 20, 2011 Author Report Share Posted December 20, 2011 Good news guys. Tomorrow night (after exams) and for two weeks after I will have all the time in the world to work on this map. And maybe one of my own. In the meantime I want to say thank you all for being so patient with me I know it's hard. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted December 20, 2011 Report Share Posted December 20, 2011 Quote Link to comment Share on other sites More sharing options...
NOXAS1 Posted December 24, 2011 Author Report Share Posted December 24, 2011 Finally an update of the biome!!! forgive the small progress thankfully I still got a week and a half Also a little sneak peak on some progress on a fort in the middle of "no mans land" I was thinking maybe the players could capture it and use it to make a forward base. So they'll have to rush to get it if you know what I mean. Still working on beautifying the entire land so forgive the little detail on the biome around the fort. Oh I have a request for Atlas as well if this ever gets done. A forest brush. So all you got to do to make a group of trees is click! Hope you guys enjoy. More to come tomorrow. Quote Link to comment Share on other sites More sharing options...
Yodaspirine Posted December 25, 2011 Report Share Posted December 25, 2011 Yeah! That's a good start Don't worry to be late, mapping takes time (it remembers me I should work on mine). Quote Link to comment Share on other sites More sharing options...
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