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Assertion failed: "m_cycles >= 0"


fabio
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I get this assertion failure while playing the game (not sure how to reproduce it, maybe I was changing graphic options or quitting with ALT+F4).

Assertion failed: "m_cycles >= 0"
Location: timer.h:202 (ToString)

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hrm, I'm torn between wanting to detect problems and avoid annoying messages.

A negative elapsed time can happen on multi-core systems if the timers diverge

(but there was a hotfix from AMD at least to prevent that) and we're switched

from one core to the other.

However, if it happens regularly, then something is awry. If that's the first

time you see it (and it certainly is the first time I see such a report), it

would probably be better to keep the warning in; otherwise, we could remove it.

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