Graham Posted August 12, 2011 Report Share Posted August 12, 2011 (edited) Hi AllFirst post here so please be gentle . Could someone tell me what the minimum specs are for 0 A.D? I'm currently running Alpha 6 on Ubuntu 11.04 but finding the gameplay some what sluggish. This may be due to my old' ish computer . Saying that, Alpha 6 seems to be performing better than Alpha 5 so there may be help for me yet (plus I understands it's still alpha). My computer is an AMD 3200+ (2 GHz) with 1GB ram and an Nvidia FX5200 128MB graphics card.Btw, this game is / looks amazing. Keep up the great work.Edit: Btw, I'm using Nvidia's graphics drivers Edited August 15, 2011 by Graham Quote Link to comment Share on other sites More sharing options...
FlorianJW Posted August 12, 2011 Report Share Posted August 12, 2011 Hi,I'm running it on x64 Arch Linux using an Intel Q6600 (Core 2, 4x2.4GHz) and a Nvidia Geforce 8600 GT with 256 MB and propriatary Nvidia-driver. I'f done a RAM-upgrade a few days ago (2GB → 6GB) but that didn't really change something.If I don't get to many troops in a battle (200 vs 200 is good, but shouldn't get much more) it runs smoothly.I don't know, how much this will help you, but it propably gives you a list, that works OK. Quote Link to comment Share on other sites More sharing options...
Jeru Posted August 13, 2011 Report Share Posted August 13, 2011 Welcome, Graham! Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted August 13, 2011 Report Share Posted August 13, 2011 If it's slow at the beginning of the game, I think the most likely cause is your graphics card. Changing graphics settings may help with that. If it's slow later in the game with lots of units and/or lots of AI players, that's just because the game needs more optimisation work Quote Link to comment Share on other sites More sharing options...
Graham Posted August 15, 2011 Author Report Share Posted August 15, 2011 (edited) Hi GuysThanks for the suggestions . The game starts slow from the beginning so it's looking like my machine is showing it's age now. That said, I'll try those settings to see if doing this improves gameplay.ThanksEdit: Changed current version from Alpha 7 to 6 in my original post. Edited August 15, 2011 by Graham Quote Link to comment Share on other sites More sharing options...
Graham Posted August 16, 2011 Author Report Share Posted August 16, 2011 (edited) In case anybody else is having similar problems, adding "renderpath=fixed" to local.cfg has helped with responsivness (Thanks Philip). I haven't played a full game with this setting yet but at least it's easier to scroll through the map now and select/move characters. Edited August 16, 2011 by Graham Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted August 16, 2011 Report Share Posted August 16, 2011 Ah, interesting. Could you maybe check the framerate (press shift+F and look in top-left corner) with and without that option, to see how much effect it has? (You can change it by pressing F12 to open the console and entering renderer.renderpath="fixed" or renderer.renderpath="shader" to test both ways.)Can anyone test this with a GeForce FX on Windows? I'd guess it's a hardware limitation (apparently 32-bit FP is very slow on GF FX, and the ARB shaders don't allow 16-bit FP so they'll be slow) so it should be the same there. Probably we should just default to the non-shader mode for all GF FX hardware. Quote Link to comment Share on other sites More sharing options...
Graham Posted August 17, 2011 Author Report Share Posted August 17, 2011 Ah, interesting. Could you maybe check the framerate (press shift+F and look in top-left corner) with and without that option, to see how much effect it has? (You can change it by pressing F12 to open the console and entering renderer.renderpath="fixed" or renderer.renderpath="shader" to test both ways.)Shader = 6fps (idle), 13fps (shadows and water reflections disabled)Fixed = 12fps (idle), 17fps (shadows and water reflections disabled) Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted August 17, 2011 Report Share Posted August 17, 2011 Thanks, looks like a significant difference. I changed it to avoid using shaders on GF FX by default now. Quote Link to comment Share on other sites More sharing options...
fabio Posted August 23, 2011 Report Share Posted August 23, 2011 FYI disabling shadow filtering on my RV530 with r300g it improves FPS from 6-7 to 14-15. Quote Link to comment Share on other sites More sharing options...
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