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Running Animation


Spartan
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There are running animations, though as running isn't implemented yet I guess they aren't used except perhaps when units rush to get to their place in a formation. The unit speeds may have to be fixed in some cases though to better fit the walking animation, and I'm sure there's room for improvement. Just want to let you know they exist :) You can see them by starting the actor viewer in Atlas and select the running animation and press play (see the Atlas User's Guide if you're not familiar with the Actor Viewer: http://trac.wildfiregames.com/wiki/Atlas_User%2527s_Guide#TheActorViewer ).

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