IS_NormanDuck Posted May 6, 2011 Share Posted May 6, 2011 It would be interesting the chance of allowing to build custom AIs that the game engine would be able to detect and to include allowing the choice of selecting a determinate AI for the game.In my opinion the best system would be with external files.I don't know what would mean forthe developers allowing such a option... if few rows of code or many hard and long changes Link to comment Share on other sites More sharing options...
fcxSanya Posted May 6, 2011 Share Posted May 6, 2011 It would be interesting the chance of allowing to build custom AIs that the game engine would be able to detect and to include allowing the choice of selecting a determinate AI for the game.In my opinion the best system would be with external files.I don't know what would mean forthe developers allowing such a option... if few rows of code or many hard and long changesThis is already implemented, look at subfolders in the ai folder. You can find some info in this document: AIEngineAPI , and in these topics: Jubot: A Marginally Improved Ai, AI Link to comment Share on other sites More sharing options...
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