Jump to content

Custom Ai


 Share

Recommended Posts

It would be interesting the chance of allowing to build custom AIs that the game engine would be able to detect and to include allowing the choice of selecting a determinate AI for the game.

In my opinion the best system would be with external files.

I don't know what would mean forthe developers allowing such a option... if few rows of code or many hard and long changes

Link to comment
Share on other sites

It would be interesting the chance of allowing to build custom AIs that the game engine would be able to detect and to include allowing the choice of selecting a determinate AI for the game.

In my opinion the best system would be with external files.

I don't know what would mean forthe developers allowing such a option... if few rows of code or many hard and long changes

This is already implemented, look at subfolders in the ai folder. You can find some info in this document: AIEngineAPI , and in these topics: Jubot: A Marginally Improved Ai, AI

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...