Jump to content

Custom Ai


 Share

Recommended Posts

It would be interesting the chance of allowing to build custom AIs that the game engine would be able to detect and to include allowing the choice of selecting a determinate AI for the game.

In my opinion the best system would be with external files.

I don't know what would mean forthe developers allowing such a option... if few rows of code or many hard and long changes

Link to comment
Share on other sites

It would be interesting the chance of allowing to build custom AIs that the game engine would be able to detect and to include allowing the choice of selecting a determinate AI for the game.

In my opinion the best system would be with external files.

I don't know what would mean forthe developers allowing such a option... if few rows of code or many hard and long changes

This is already implemented, look at subfolders in the ai folder. You can find some info in this document: AIEngineAPI , and in these topics: Jubot: A Marginally Improved Ai, AI

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...