ITCompozer Posted February 20, 2011 Report Share Posted February 20, 2011 Hi There,I have got a problem with AI in game on every map.When I choose a map a type of AI "Scared Bot", I start a game, and after a while I win a game.My version of the game is Alpha 3 Cerberus build 8952 from 20 February 2011. In older builds I have the same problem.How to fix it?I am using Linux Ubuntu 10.10 32 BIT.Here is a log from console:itcompozer@itcompozer-F3Sa:~$ 0adTIMER| InitVfs: 163.663 msTIMER| InitScripting: 2.86194 msTIMER| CONFIG_Init: 3.81667 msTIMER| RunHardwareDetection: 4.79905 msTIMER| write_sys_info: 488.677 usCompile log for shader shaders/globallight.vs (type VERTEX_SHADER):Vertex shader was successfully compiled to run on hardware.Compile log for shader shaders/model_light.vs (type VERTEX_SHADER):Vertex shader was successfully compiled to run on hardware.Linker log for shaders/model_light.xml:Vertex shader(s) linked.Compile log for shader shaders/postouv1.vs (type VERTEX_SHADER):Vertex shader was successfully compiled to run on hardware.Compile log for shader shaders/model_lightp.vs (type VERTEX_SHADER):Vertex shader was successfully compiled to run on hardware.Linker log for shaders/model_lightp.xml:Vertex shader(s) linked.Compile log for shader shaders/instancing_base.vs (type VERTEX_SHADER):Vertex shader was successfully compiled to run on hardware.Compile log for shader shaders/instancing_light.vs (type VERTEX_SHADER):Vertex shader was successfully compiled to run on hardware.Linker log for shaders/instancing_light.xml:Vertex shader(s) linked.Compile log for shader shaders/instancing_lightp.vs (type VERTEX_SHADER):Vertex shader was successfully compiled to run on hardware.Linker log for shaders/instancing_lightp.xml:Vertex shader(s) linked.Compile log for shader shaders/instancing.vs (type VERTEX_SHADER):Vertex shader was successfully compiled to run on hardware.Linker log for shaders/instancing.xml:Vertex shader(s) linked.Compile log for shader shaders/instancingp.vs (type VERTEX_SHADER):Vertex shader was successfully compiled to run on hardware.Linker log for shaders/instancingp.xml:Vertex shader(s) linked.TIMER| InitRenderer: 61.0866 msTIMER| ps_console: 2.05032 msTIMER| ps_lang_hotkeys: 874.898 usTIMER| common/setup.xml: 2.84267 msTIMER| common/styles.xml: 465.839 usTIMER| common/sprite1.xml: 3.4155 msTIMER| common/init.xml: 2.11227 msTIMER| pregame/sprites.xml: 892.707 usTIMER| pregame/styles.xml: 71.867 usTIMER| pregame/mainmenu.xml: 16.8601 msTIMER| common/global.xml: 658.739 usSND| alc_init: success, using PulseAudio SoftwareTIMER| common/setup.xml: 1.35003 msTIMER| common/styles.xml: 443.21 usTIMER| common/sprite1.xml: 3.31423 msTIMER| gamesetup/setup.xml: 106.577 usTIMER| gamesetup/sprites.xml: 50.634 usTIMER| gamesetup/styles.xml: 86.183 usTIMER| gamesetup/gamesetup.xml: 19.2002 msTIMER| common/setup.xml: 2.57538 msTIMER| common/sprite1.xml: 3.4354 msTIMER| common/styles.xml: 480.087 usTIMER| aiconfig/aiconfig.xml: 1.85079 msTIMER| LoadEntityTemplates: 158.611 msTIMER| common/setup.xml: 1.35896 msTIMER| common/styles.xml: 434.202 usTIMER| common/sprite1.xml: 3.35551 msTIMER| common/init.xml: 2.09746 msTIMER| loading/styles.xml: 140.799 usTIMER| loading/sprites.xml: 1.08261 msTIMER| loading/loading.xml: 2.13825 msTIMER| common/global.xml: 555.026 usWARNING: Constructing ScaredyBotAI for player 2TIMER| common/setup.xml: 2.62679 msTIMER| common/styles.xml: 483.649 usTIMER| common/sprite1.xml: 4.26086 msTIMER| common/icon_sprites.xml: 6.64578 msTIMER| session/sprites.xml: 5.98607 msTIMER| session/styles.xml: 333.84 usTIMER| session/session.xml: 61.1434 msTIMER| common/global.xml: 1.28347 msGAME STARTED, ALL INIT COMPLETECompile log for shader shaders/water_high.vs (type VERTEX_SHADER):Vertex shader was successfully compiled to run on hardware.Compile log for shader shaders/water_high.fs (type FRAGMENT_SHADER):Fragment shader was successfully compiled to run on hardware.Linker log for shaders/water_high.xml:Vertex shader(s) linked, fragment shader(s) linked.TIMER| common/setup.xml: 1.56723 msTIMER| common/styles.xml: 543.782 usTIMER| common/sprite1.xml: 3.62551 msTIMER| common/icon_sprites.xml: 7.16107 msTIMER| common/init.xml: 2.17562 msTIMER| summary/summary.xml: 24.0918 msTIMER| summary/sprites.xml: 151.205 usTIMER| common/global.xml: 848.497 usTIMER| common/setup.xml: 2.47845 msTIMER| common/styles.xml: 734.308 usTIMER| common/sprite1.xml: 5.15887 msTIMER| common/init.xml: 2.05388 msTIMER| pregame/sprites.xml: 842.003 usTIMER| pregame/styles.xml: 74.73 usTIMER| pregame/mainmenu.xml: 15.3191 msTIMER| common/global.xml: 662.581 usTIMER| common/setup.xml: 2.14719 msTIMER| common/styles.xml: 519.407 usTIMER| common/sprite1.xml: 3.59373 msTIMER| msgbox/msgbox.xml: 1.27648 msTIMER| shutdown actor stuff: 5.657 usTIMER| shutdown TexMan: 2.025 usTIMER| shutdown Renderer: 3.56692 msTIMER| shutdown SDL: 98.3483 msTIMER| shutdown UserReporter: 1.12011 msTIMER| shutdown ScriptingHost: 13.3067 msTIMER| shutdown ConfigDB: 1.257 usTIMER| resource modules: 11.8853 msTIMER TOTALS (6 clients)----------------------------------------------------- xml_validation: 162.972 Mc (232x) tc_linkProgram: 106.174 Mc (7x) tc_compileShader: 125.349 Mc (11x) tc_png_decode: 42.4601 Mc (27x) tc_transform: 19.3768 Mc (230x) tc_plain_transform: 11.7064 Mc (230x)-----------------------------------------------------TIMER| shutdown misc: 452.779 usitcompozer@itcompozer-F3Sa:~$ Please reply me fast.Take Care. 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feneur Posted February 20, 2011 Report Share Posted February 20, 2011 Where's the problem? You win, that's good right Seriously though, as far as I can see there's no error in the log you posted, so I assume you mean that the AI surrenders? That's just what that AI does, perhaps it should be called Kamikaze or something as it was just a test and did/does nothing more than send a message and kill all it's units.If you want to play against an AI that at least gives you a match, albeit not being very hard to beat as it's just a simple one, then choose "Test bot" instead of "Scaredy bot". Quote Link to comment Share on other sites More sharing options...
ITCompozer Posted February 20, 2011 Author Report Share Posted February 20, 2011 Thx. Quote Link to comment Share on other sites More sharing options...
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