Ake Posted 3 hours ago Report Share Posted 3 hours ago Currently some characters of the Han civilization in 0AD do not exactly show the style of the Han Dynasty. I have made several models based on the pottery figurines and stone reliefs of the Eastern Han Dyansty (25 AD - 220 AD), as I wish to bring the clothing of the Han Dynasty to 3D based on archaeological documents. I use Marvelous Designer for designing clothing and use Blender for designing the rest. I may offer clothing models. I cannot offer human models and materials as they are restricted by licenses. For human models, perhaps you may offer base human models, so I can adapt clothing to them. I am not able to make animation or skeletons. So if you need a character to perform a specific action, I am not able to do that. Some pictures of the models I made are attached. 4 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted 1 hour ago Report Share Posted 1 hour ago I think a major thing the current Han in the game lack are proper headgear models, for the minister, heroes, etc. Also, as you indicate, some of the weapon models can be improved, and lastly a larger variety of accurate body textures could be employed. Quote Link to comment Share on other sites More sharing options...
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