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Extract game files


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I'll be honest and direct, I'm developing a mod as a hobby (Empire Earth Reforged, if you're wondering).

I'd like to know if there's a process for extracting some models and converting them to a different format for use. I would, of course, give proper credit.

I'd appreciate it if someone from the project could answer my question and perhaps support this fan project.

I'd like someone from the project to answer my question and perhaps support this fan project.

The link to the mod's page is:  https://www.moddb.com/mods/empire-earth-reforged

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1 hour ago, Mapachin Escenarios said:

I'll be honest and direct, I'm developing a mod as a hobby (Empire Earth Reforged, if you're wondering).

I'd like to know if there's a process for extracting some models and converting them to a different format for use. I would, of course, give proper credit.

I'd appreciate it if someone from the project could answer my question and perhaps support this fan project.

I'd like someone from the project to answer my question and perhaps support this fan project.

The link to the mod's page is:  https://www.moddb.com/mods/empire-earth-reforged

I think I've seen you on the internet I mean on YouTube.

https://youtube.com/@mapachin_escenarios3?si=Ibm7Qby8V7CdHmY0

 

You have two options: go to mods folder and unzip mod.zip or download the game code which already comes unzipped.

 

Use blender to open our "meshes"(This is what 3D models are known as).

Edited by Classic-Burger
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I can find them, but how or with what program do I convert them to .CEM format? (That's the format the mod uses for models.) Another detail: I can only find objects separately, and in the 0D.C. editor, they're displayed both in parts and as a whole, but the zip file you mentioned only contains parts.

And yes, you discovered this possible surprise (if I manage to extract it successfully, of course).

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