nocompile Posted November 7, 2010 Author Report Share Posted November 7, 2010 You peeps could do this in like 10 min. I am suffering through a dark forest walking through this code and cant even get a darn message to print. Quote Link to comment Share on other sites More sharing options...
nocompile Posted November 7, 2010 Author Report Share Posted November 7, 2010 All that needs to be done is to build a ratline down to the low level commands UnitAI uses to move and rotate units. Philip or any of you into the code could do it in 2 min. I can't as I am totally lost. Please. Quote Link to comment Share on other sites More sharing options...
Arthur_D Posted November 7, 2010 Report Share Posted November 7, 2010 You can't seriously expect the devs to take time off their regular development time in order to help you implement features they don't see fit the game. I think they've already been quite patient and helped you a little as well. But I think you're on your own. Could be just me who is cynical now, but I think you should nag them less, and over time you might get some useful hints.Disclaimer: these are my own views, and I do not represent the development team in any way. Quote Link to comment Share on other sites More sharing options...
nocompile Posted November 7, 2010 Author Report Share Posted November 7, 2010 Development that would take them all of a prescious two min?I am only asking for the low level movement and turning commands that UnitAI obviously uses in it's pathfinding and movement of units to be made available as an Engine.PostNetworkCommandThat's all.It would take a person in the know 2 min to make these commands available to modders, and I do believe that one of the goals of this game is to be easily modable. Quote Link to comment Share on other sites More sharing options...
SMST Posted November 7, 2010 Report Share Posted November 7, 2010 You know, I don't believe it gets better if you are insisting THAT much ... Quote Link to comment Share on other sites More sharing options...
Kimball Posted November 7, 2010 Report Share Posted November 7, 2010 Listen.. trajan. I can see that everyone has been very patient with you over the last few days about your dreams and aspirations for this game. Unfortunately the development team is a very busy group of people. Contrary to popular belief, we don't design games 24/7. We also have lives that include real jobs. Remember that we aren't being paid to do this. Therefore, for the free time that we are able to allocate toward the development of this game, which is also our dream - not just yours, we'd prefer to dedicate to implementing features that are absolutely necessary for development. The work we do is ultimately geared toward the next release - Alpha 3 for the time being. Perhaps when we "go gold", we can help you realize your full modding potential, but that just isn't one of our goals at the moment.Thanks for understanding. Quote Link to comment Share on other sites More sharing options...
nocompile Posted November 7, 2010 Author Report Share Posted November 7, 2010 How much money do you want for 2 min of code to just reveal the low level unit functions to javascript/commandline? I'm asking only for 2 commands. Quote Link to comment Share on other sites More sharing options...
nocompile Posted November 13, 2010 Author Report Share Posted November 13, 2010 Can you add a mouselook command/toggle. Doesnt require any network code (looked in the source), Only clientside. Quote Link to comment Share on other sites More sharing options...
kkaallllee Posted December 12, 2010 Report Share Posted December 12, 2010 From above the graphics looks great but from that near?Its very cool but UDK for example is a lot better for that things.This engine is for RTS Just my opinion.... Quote Link to comment Share on other sites More sharing options...
Kimball Posted December 12, 2010 Report Share Posted December 12, 2010 Yes, the reason why this isn't a proprietary feature to begin with is because the game isn't really all that pretty from 5º pitch. Quote Link to comment Share on other sites More sharing options...
nocompile Posted January 2, 2011 Author Report Share Posted January 2, 2011 Please? Quote Link to comment Share on other sites More sharing options...
kkaallllee Posted January 3, 2011 Report Share Posted January 3, 2011 Why dont you try making a team for a mod? Quote Link to comment Share on other sites More sharing options...
Lego Posted February 13, 2011 Report Share Posted February 13, 2011 FPS in such an Game is very funny Maybe there sould also be a way to ride a Horse so that you can be a bit faster. Quote Link to comment Share on other sites More sharing options...
TygerZen Posted February 13, 2011 Report Share Posted February 13, 2011 (edited) It'd be a nice little diversion in order for the combat to be interesting in first person someone would have to mod in a mount and blade style combat system, or something similar. But hey, I don't know anything about coding edit: let me be clear that this would be a modder's job. The developers have their hands full making an RTS, I would think Edited February 13, 2011 by TygerZen Quote Link to comment Share on other sites More sharing options...
nocompile Posted March 9, 2011 Author Report Share Posted March 9, 2011 Please, Phillip, or anyone, can you make this feature request happen? Quote Link to comment Share on other sites More sharing options...
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