Boudica Posted yesterday at 23:56 Report Share Posted yesterday at 23:56 I've been playing around with the graphics settings, so I got to test how the delayed observer stream works. I've got two tips to share. It's quite possible that these are obvious and that this whole topic is thus useless, but we'll see: When the game is paused (which is quite often) and my replay stream is delayed, it would seem cool to let the simulation continue for me, so that I can catch up with the players. When the host is closed, I don't get to see the game end when delayed, because it just ends there for me too. Not sure how easy it would be to improve there. Anyway, the feature is cool. Today it saved like 30 minutes in total from just one game and my lag others didn't have to wait for. Quote Link to comment Share on other sites More sharing options...
Boudica Posted 16 hours ago Author Report Share Posted 16 hours ago Actually, building onto that first idea, if the game can now get delayed, it might also be cool to be able to pause the replay just for yourself when spectating. And when there is now a multiplayer game reload, couldn't the game just make an auto-save every minute (or less) and then let you rewind to those points? And then perhaps there could also be the feature to skip your delay a reload to the most recent state. So a lot like a YouTube live-stream. If these features aren't planned, they sound to me like something fun to vibe code into a mod. What do you think? Quote Link to comment Share on other sites More sharing options...
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