matematikoy Posted June 7 Report Share Posted June 7 This mod allows you to build on the entire map, without restrictions. It also removes the territorial border. If you encounter any bugs, contact me somewhere. Maybe on the Wildfire games forum. What’s New: Fixed Civilian Selection Bug – Resolved issues with unit selection panels. No More Gaia Decay – Structures built on neutral territory are no longer decayed by Gaia. Downloads: GitHub Repository: Download the Latest Version Here ModDb.com: Download the Latest Version Here Feedback Welcome! Found a bug or have suggestions? Open an issue or discussion on the GitHub page. Enjoy the mod! 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted June 10 Report Share Posted June 10 How does the AI handle it? 1 Quote Link to comment Share on other sites More sharing options...
matematikoy Posted June 11 Author Report Share Posted June 11 I didn't change the AI's logic for this. But it responded well. Although it doesn't do it like a human, building absurdly far away, to gain advantages, it still builds outside its area. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted June 11 Report Share Posted June 11 17 minutes ago, matematikoy said: I didn't change the AI's logic for this. But it responded well. Although it doesn't do it like a human, building absurdly far away, to gain advantages, it still builds outside its area. What about doubling the territory effective ranges of the buildings? Could encourage the AI player to build further out. 1 Quote Link to comment Share on other sites More sharing options...
matematikoy Posted June 14 Author Report Share Posted June 14 This could be a way to improve the gameplay. Although I created it, I haven't played it enough to see how the AI behaves. If it isn't using the territory like we humans do, I'll make changes. Quote Link to comment Share on other sites More sharing options...
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