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Elephant Nerf - Makes Elephants more fair!


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Elephants are rarely seen in top matches. They were OP in Alpha 24, but now they are much weaker against buildings - so if you want to take down buildings, build siege weapons instead. There is no big point in training elephants (other than worker elephants).

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20 minutes ago, Player of 0AD said:

There is no big point in training elephants (other than worker elephants).

They look cool.

But yeah, they are almost useless in MP. Maybe train one or two for the fear factor. 

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Problem is that they make very light work of melee and ranged units, and have a high damage resistance. They deal so much damage that they invalidate many units in their host civilizations. Also, they are cheap enough where training a huge amount of them is very reasonable.

With like 20 elephants, buildings fall very quickly too. Maybe even faster than using say battering rams

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1 hour ago, Souldbyt said:

With like 20 elephants, buildings fall very quickly too. Maybe even faster than using say battering rams

To get 20 elephants, your opponent had to spend 4400 metal, in addition to all of the metal used to get to the City phase and research some needed upgrades. Also, try a combat demo of 60 javelin throwers versus 20 slow elephants.

Thanks for the mod, though. That's the beauty of open-source. 

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