Vantha Posted Tuesday at 13:01 Report Share Posted Tuesday at 13:01 The title says it all. I hereby officially propose switching all of Pyrogenesis' network traffic to IPoAC. Finally an authentic, period-accurate communication method! Who's onboard? 4 Quote Link to comment Share on other sites More sharing options...
Grautvornix Posted Tuesday at 18:36 Report Share Posted Tuesday at 18:36 That's a phantastic idea! I like it. Just we need to look at options to better manage potential packet loss. Quote Link to comment Share on other sites More sharing options...
Vantha Posted 18 hours ago Author Report Share Posted 18 hours ago Hmm, another difficulty will be to convince the government to lend us some of their carrier units (the "birds") in the first place... Quote Link to comment Share on other sites More sharing options...
Seleucids Posted 13 hours ago Report Share Posted 13 hours ago The speed of a pigeon is approximately 26.94ms-1 or 97km/h [1] The known 0ad player who is geographically the closest to me is approximately 6.4km away (direct distance). This implies a single trip of a packet needing 237.6 seconds to travel between us; the ping would be 475.2 seconds. If I want to play with anybody else in Europe and around the world, the ping would exceed hours if not days. Bad experience eae Quote [1] Homing pigeons' average flying speed over moderate 965 km (600 miles) distances is around 97 km/h https://en.wikipedia.org/wiki/Homing_pigeon Quote Link to comment Share on other sites More sharing options...
Grautvornix Posted 11 hours ago Report Share Posted 11 hours ago We would need increasing MTU (i.e. transfer multiple packets of information at once in one longer data packet - I know it cannot work in an RTS) Quote Link to comment Share on other sites More sharing options...
Vantha Posted 11 hours ago Author Report Share Posted 11 hours ago Controversial opinion: High latency is not necessarily a bad thing; it adds to the realism. Do you think Julius Caesar would have known about an intruding army any faster than this? 1 Quote Link to comment Share on other sites More sharing options...
Grautvornix Posted 9 hours ago Report Share Posted 9 hours ago OK, so a single campaign would last around 7 months? And then be repeated/intensified the following year? That's what I call long-lasting gaming fun! Quote Link to comment Share on other sites More sharing options...
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