MrChocolateBear Posted July 3, 2009 Report Share Posted July 3, 2009 I agree with sneaky_squirrel about the metal sprite, gather rates, and corrals.Is there a specific reason why you are limiting the distance units can collect resources from buildings? In games such as AoE, I start out collecting resources close to resource buildings, but as the resources become depleted in that area, my gatherers spread out. I feel limiting the gathering distance will turn the focus more toward micro-managing gathers, than the "set it and forget it" style of gathering many players are used to. Quote Link to comment Share on other sites More sharing options...
idanwin Posted July 22, 2009 Report Share Posted July 22, 2009 Maybe different "Modes"?When starting a game you can choose limited gather range ON/OFF. Quote Link to comment Share on other sites More sharing options...
MrChocolateBear Posted July 22, 2009 Report Share Posted July 22, 2009 I have been enlightened since my last post. You can gather outside the gathering range, but it's not as profitable as gathering inside. Quote Link to comment Share on other sites More sharing options...
buggy123 Posted July 22, 2009 Report Share Posted July 22, 2009 Which makes sense if you think about it... Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted July 22, 2009 Report Share Posted July 22, 2009 I have been enlightened since my last post. You can gather outside the gathering range, but it's not as profitable as gathering inside. Who enlightened you to this falsehood? Quote Link to comment Share on other sites More sharing options...
MrChocolateBear Posted July 23, 2009 Report Share Posted July 23, 2009 Apparently I was only partially enlightened. Quote Link to comment Share on other sites More sharing options...
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