Mikey242 Posted September 5, 2007 Report Share Posted September 5, 2007 Hey guys,This is my first post here. I just wanted to say that this game looks completely awsome. This has really hit the mark for me, just what I was looking for. Good luck with development, and perhaps I could help sometime in the future. Quote Link to comment Share on other sites More sharing options...
feneur Posted September 5, 2007 Report Share Posted September 5, 2007 Welcome to the forums!And thanks We're working on ways to make it easier for people to help us, so hopefully there'll be a way for you too Quote Link to comment Share on other sites More sharing options...
Kimball Posted September 5, 2007 Report Share Posted September 5, 2007 Welcome, Mike. Thanks for your compliments! All of the designers here are working hard to create the best possible game experience for the fans, so suggestions are never too far off! There is always a way to help. Quote Link to comment Share on other sites More sharing options...
Tycan Posted September 5, 2007 Report Share Posted September 5, 2007 Hey guys,This is my first post here. I just wanted to say that this game looks completely awsome. This has really hit the mark for me, just what I was looking for. Good luck with development, and perhaps I could help sometime in the future.welcome to the forums totally agree with you. Quote Link to comment Share on other sites More sharing options...
Aeros Posted September 5, 2007 Report Share Posted September 5, 2007 Thanks Mikey it really means something to us all when our project gets this kind of attention. Is there anything you'd like to know about the project or the team? Quote Link to comment Share on other sites More sharing options...
menganito Posted September 6, 2007 Report Share Posted September 6, 2007 Well, i am quite new here, too, and i have a question: You people are producing a full freeware RTS game, as a "hobby", for FREE? Just a bunch of developers? If that is the case, I am impressed. Quote Link to comment Share on other sites More sharing options...
feneur Posted September 6, 2007 Report Share Posted September 6, 2007 Well, let me see if I get your question right, you ask if we're doing this for free, making a full freeware RTS game, and as a hobby, and if we're few?I can't see any money coming, and actually would refuse it if I would, so that's one.Remembering what I read in the Desing Document and seeing how much of it already done, yes it's going to be a full freeware RTS game.Hmm, I do have a real life outside of WFG, so at least for me it's a hobby. Can't be totally sure about everyone though, some people are getting things done at an amazing speed and quality And while I don't remember everyones names I do know we're not many. Over the years there have been quite a few people working on this game though, so it depends on how you look at it I guess Seems as if I can answer yes to all of your questions So now you ought to be impressed Actually I'm impressed with what we've accomplished so far too. Quote Link to comment Share on other sites More sharing options...
Aeros Posted September 6, 2007 Report Share Posted September 6, 2007 (edited) Hobbyist can be misleading, that gives almost a passive light on what we really are.We're a community thats doing this for fun, our members have been as young as 15 and as old as 55 and take a huge spectrum of roles. Each member applies his skill to a particular element of the game, one that allows them to do the style of work that they enjoy doing. you decide what you want to do when you join, and you can either take the helm and task yourself - many of us longterm members are so well synced with what needs to be done on the game that we know what tasks to do without needing a department head to give us one. Artists, programmers, historians, sound engineers, producers, game designers, webmasters, and musicians - we all come together learning here and improving our skills doing our best to make a game to our liking, we don't adopt deadlines and the style that we function in and make things happen is truly a unique thing. We've incorporated the same resources that a physical developing studio would have through an array of powerful but simple technologies present in the internet to make our "studio" a virtual community. We have weekly meetings, version control systems (for syncing the game's files across the team), bugtrackers, design documents on a wikipedia, thousands of threads about every aspect of the game, file servers and FTP, and the most important element - our development forums and the accompanying task manager system.Its been 6 years in the making, it was only 3 years ago that the team and design vision of the game was established and development began.Its a community here, and we're currently devising plans to hugely expand it. Edited September 6, 2007 by Aeros Quote Link to comment Share on other sites More sharing options...
menganito Posted September 6, 2007 Report Share Posted September 6, 2007 Amazing Quote Link to comment Share on other sites More sharing options...
Kimball Posted September 6, 2007 Report Share Posted September 6, 2007 An AoK modification team that declared itself to be a game studio with the start of a new game. It really is incredible. Quote Link to comment Share on other sites More sharing options...
Mikey242 Posted September 7, 2007 Author Report Share Posted September 7, 2007 (edited) What really gets me is the quality of the game. At least from what I have seen in the screenshots etc, it looks of commercial quality. Has any of the team, past or present, worked on an commercial games (sorry if thats an obvious question)?I just saw your AOE2 modification, looks like I will be installing that game again! Looks fantastic, you really pay attention to detail, which is something that I am admitedly fussy about. Edited September 7, 2007 by Mikey242 Quote Link to comment Share on other sites More sharing options...
menganito Posted September 7, 2007 Report Share Posted September 7, 2007 I envy you the possibility of playing AoE2... such a great game, one of the very very few reasons to regret migrating to ubuntu... And I did not even fonund any RTS for linux yet so I am really looking forward to play this piece. Quote Link to comment Share on other sites More sharing options...
joshthewhistler Posted September 8, 2007 Report Share Posted September 8, 2007 As for RTS' for ubuntu, that's something I have been seeking for a long time. If Glest (=> http://www.glest.org/ ) is still around, it's free and I think it works on ubuntu (I can only remember downloading it, then playing it a few times, then deciding I wasn't good at it and uninstalling it, since I dual-boot I can't quite remember which OS I was on).There's also Globulation2 (=> http://www.globulation2.org/wiki/Main_Page ) which is worth a try. It's kind of a love it or hate it game because it's very different from what most people are used to. I know that they have an online gaming community.Of those two games, Glest definitely has a more medieval feel to it if that's what you're looking for.Anyone else who knows of good linux-compatible RTS comparable to the Age of Empires series is welcome to tell me and I will them (bonus points if it's an ubuntu package!) Quote Link to comment Share on other sites More sharing options...
menganito Posted September 8, 2007 Report Share Posted September 8, 2007 Once upon a time, I tried Globulation, but I am the one to hate it, it does not meet my requirements to the RTS game, I like it medieval, like AoE2, 0 AD, Rise of Nations,....But Glest looks fine this far, i am downloading the source code right now, so soon I am gonna rock (hopefully.It does not have to be a *.deb, source code is not that hard to comopile (and to be turned into *.deb if thet is what you like , BUT it might look like AoE2... one of the best games for Win ever... Quote Link to comment Share on other sites More sharing options...
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