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i try to complie 0AD XV Osiris "SVN 14579" and i get svn up Updating '.': ^Csvn: E200015: Unable to connect to a repository at URL 'http://svn.wildfiregames.com/public/ps/trunk/build' svn: E200015: Se atrapó una señal [alvin@localhost workspaces]$ cd .. [alvin@localhost build]$ cd .. [alvin@localhost 0ad]$ svn up Updating '.': En la revisión 14579. [alvin@localhost 0ad]$ cd build/workspaces [alvin@localhost workspaces]$ ./clean-workspaces.sh Cleaning bundled third-party dependencies... Cleaning Premake4 Cleaning Premake4 Cleaning Premake4 Cleaning build output... Done. Try running update-workspaces.sh again now. [alvin@localhost workspaces]$ ./update-workspaces.sh Updating bundled third-party dependencies... FCollada/FCollada.cpp FCollada/FColladaPlugin.cpp FCollada/FCDocument/FCDAnimated.cpp FCollada/FCDocument/FCDAnimationChannel.cpp FCollada/FCDocument/FCDAnimationClip.cpp FCollada/FCDocument/FCDAnimationClipTools.cpp FCollada/FCDocument/FCDAnimation.cpp FCollada/FCDocument/FCDAnimationCurve.cpp FCollada/FCDocument/FCDAnimationCurveTools.cpp FCollada/FCDocument/FCDAnimationKey.cpp FCollada/FCDocument/FCDAnimationMultiCurve.cpp FCollada/FCDocument/FCDAsset.cpp FCollada/FCDocument/FCDController.cpp FCollada/FCDocument/FCDCamera.cpp FCollada/FCDocument/FCDControllerInstance.cpp FCollada/FCDocument/FCDControllerTools.cpp FCollada/FCDocument/FCDEffectCode.cpp FCollada/FCDocument/FCDEffect.cpp FCollada/FCDocument/FCDEffectParameter.cpp FCollada/FCDocument/FCDEffectParameterFactory.cpp FCollada/FCDocument/FCDEffectParameterSampler.cpp FCollada/FCDocument/FCDEffectParameterSurface.cpp FCollada/FCDocument/FCDEffectPass.cpp FCollada/FCDocument/FCDEffectPassShader.cpp FCollada/FCDocument/FCDEffectPassState.cpp FCollada/FCDocument/FCDEffectProfile.cpp FCollada/FCDocument/FCDEffectProfileFX.cpp FCollada/FCDocument/FCDEffectStandard.cpp FCollada/FCDocument/FCDEffectTechnique.cpp FCollada/FCDocument/FCDEffectTools.cpp FCollada/FCDocument/FCDEmitter.cpp FCollada/FCDocument/FCDEmitterInstance.cpp FCollada/FCDocument/FCDEmitterObject.cpp FCollada/FCDocument/FCDEmitterParticle.cpp FCollada/FCDocument/FCDEntity.cpp FCollada/FCDocument/FCDEntityInstance.cpp FCollada/FCDocument/FCDEntityReference.cpp FCollada/FCDocument/FCDExternalReferenceManager.cpp FCollada/FCDocument/FCDExtra.cpp FCollada/FCDocument/FCDForceDeflector.cpp FCollada/FCDocument/FCDForceDrag.cpp FCollada/FCDocument/FCDForceField.cpp FCollada/FCDocument/FCDForceGravity.cpp FCollada/FCDocument/FCDForcePBomb.cpp FCollada/FCDocument/FCDForceWind.cpp FCollada/FCDocument/FCDGeometry.cpp FCollada/FCDocument/FCDGeometryInstance.cpp FCollada/FCDocument/FCDGeometryMesh.cpp FCollada/FCDocument/FCDGeometryPolygons.cpp FCollada/FCDocument/FCDGeometryNURBSSurface.cpp FCollada/FCDocument/FCDGeometryPolygonsInput.cpp FCollada/FCDocument/FCDGeometryPolygonsTools.cpp FCollada/FCDocument/FCDGeometrySource.cpp FCollada/FCDocument/FCDGeometrySpline.cpp FCollada/FCDocument/FCDImage.cpp FCollada/FCDocument/FCDLibrary.cpp FCollada/FCDocument/FCDLight.cpp FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDAnimation]’: FCollada/FCDocument/FCDLibrary.cpp:149:30: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] const T* cptr = ((const FCDLibrary<T>*)l1)->GetEntity(0); ^ FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDAnimationClip]’: FCollada/FCDocument/FCDLibrary.cpp:150:34: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDCamera]’: FCollada/FCDocument/FCDLibrary.cpp:151:27: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDController]’: FCollada/FCDocument/FCDLibrary.cpp:152:31: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDEffect]’: FCollada/FCDocument/FCDLibrary.cpp:153:27: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDEmitter]’: FCollada/FCDocument/FCDLibrary.cpp:154:28: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDForceField]’: FCollada/FCDocument/FCDLibrary.cpp:155:31: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDGeometry]’: FCollada/FCDocument/FCDLibrary.cpp:156:29: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDImage]’: FCollada/FCDocument/FCDLibrary.cpp:157:26: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDLight]’: FCollada/FCDocument/FCDLibrary.cpp:158:26: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDMaterial]’: FCollada/FCDocument/FCDLibrary.cpp:159:29: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDSceneNode]’: FCollada/FCDocument/FCDLibrary.cpp:160:30: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDPhysicsModel]’: FCollada/FCDocument/FCDLibrary.cpp:161:33: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDPhysicsMaterial]’: FCollada/FCDocument/FCDLibrary.cpp:162:36: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [with T = FCDPhysicsScene]’: FCollada/FCDocument/FCDLibrary.cpp:163:33: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLightTools.cpp FCollada/FCDocument/FCDMaterial.cpp FCollada/FCDocument/FCDMaterialInstance.cpp FCollada/FCDocument/FCDMorphController.cpp FCollada/FCDocument/FCDObject.cpp FCollada/FCDocument/FCDObjectWithId.cpp FCollada/FCDocument/FCDocument.cpp FCollada/FCDocument/FCDocumentTools.cpp FCollada/FCDocument/FCDParameterAnimatable.cpp FCollada/FCDocument/FCDParticleModifier.cpp FCollada/FCDocument/FCDPhysicsAnalyticalGeometry.cpp FCollada/FCDocument/FCDPhysicsForceFieldInstance.cpp FCollada/FCDocument/FCDPhysicsMaterial.cpp FCollada/FCDocument/FCDPhysicsModel.cpp FCollada/FCDocument/FCDPhysicsModelInstance.cpp FCollada/FCDocument/FCDPhysicsRigidBody.cpp FCollada/FCDocument/FCDPhysicsRigidBodyInstance.cpp FCollada/FCDocument/FCDPhysicsRigidBodyParameters.cpp FCollada/FCDocument/FCDPhysicsRigidConstraint.cpp FCollada/FCDocument/FCDPhysicsRigidConstraintInstance.cpp FCollada/FCDocument/FCDPhysicsScene.cpp FCollada/FCDocument/FCDPhysicsShape.cpp FCollada/FCDocument/FCDPlaceHolder.cpp FCollada/FCDocument/FCDSceneNode.cpp FCollada/FCDocument/FCDSceneNodeIterator.cpp FCollada/FCDocument/FCDSceneNodeTools.cpp FCollada/FCDocument/FCDSkinController.cpp FCollada/FCDocument/FCDTargetedEntity.cpp FCollada/FCDocument/FCDTexture.cpp FCollada/FCDocument/FCDTransform.cpp FCollada/FCDocument/FCDVersion.cpp FCollada/FMath/FMAllocator.cpp FCollada/FMath/FMAngleAxis.cpp FCollada/FMath/FMColor.cpp FCollada/FMath/FMInterpolation.cpp FCollada/FMath/FMLookAt.cpp FCollada/FMath/FMMatrix33.cpp FCollada/FMath/FMMatrix44.cpp FCollada/FMath/FMQuaternion.cpp FCollada/FMath/FMRandom.cpp FCollada/FMath/FMSkew.cpp FCollada/FMath/FMVector3.cpp FCollada/FUtils/FUAssert.cpp FCollada/FMath/FMVolume.cpp FCollada/FUtils/FUBase64.cpp FCollada/FUtils/FUBoundingBox.cpp FCollada/FUtils/FUBoundingSphere.cpp FCollada/FUtils/FUCrc32.cpp FCollada/FUtils/FUCriticalSection.cpp FCollada/FUtils/FUDaeEnum.cpp FCollada/FUtils/FUDateTime.cpp FCollada/FUtils/FUDebug.cpp FCollada/FUtils/FUError.cpp FCollada/FUtils/FUErrorLog.cpp FCollada/FUtils/FUFile.cpp FCollada/FUtils/FUFileManager.cpp FCollada/FUtils/FULogFile.cpp FCollada/FUtils/FUObject.cpp FCollada/FUtils/FUObjectType.cpp FCollada/FUtils/FUParameter.cpp FCollada/FUtils/FUParameterizable.cpp FCollada/FUtils/FUPluginManager.cpp FCollada/FUtils/FUSemaphore.cpp FCollada/FUtils/FUStringBuilder.cpp In file included from FCollada/FUtils/FUSemaphore.cpp:10:0: FCollada/FUtils/FUSemaphore.h:36:2: aviso: #warning "FUSemaphore: Semaphore not implemented for non Windows" [-Wcpp] #warning "FUSemaphore: Semaphore not implemented for non Windows" ^ FCollada/FUtils/FUStringConversion.cpp FCollada/FUtils/FUSynchronizableObject.cpp FCollada/FUtils/FUStringConversion.cpp: En la función ‘void TrickLinkerFUStringConversion()’: FCollada/FUtils/FUStringConversion.cpp:278:8: aviso: se define la variable ‘f’ pero no se usa [-Wunused-but-set-variable] float f = FUStringConversion::ToFloat(&c); ^ FCollada/FUtils/FUStringConversion.cpp:280:7: aviso: se define la variable ‘b’ pero no se usa [-Wunused-but-set-variable] bool b = FUStringConversion::ToBoolean©; ^ FCollada/FUtils/FUStringConversion.cpp:282:8: aviso: se define la variable ‘i32’ pero no se usa [-Wunused-but-set-variable] int32 i32 = FUStringConversion::ToInt32(&c); ^ FCollada/FUtils/FUStringConversion.cpp:284:9: aviso: se define la variable ‘u32’ pero no se usa [-Wunused-but-set-variable] uint32 u32 = FUStringConversion::ToUInt32(&c); ^ FCollada/FUtils/FUThread.cpp FCollada/FUtils/FUTracker.cpp In file included from FCollada/FUtils/FUThread.cpp:10:0: FCollada/FUtils/FUThread.h:30:2: aviso: #warning "Threads not yet implemented for non Windows." [-Wcpp] #warning "Threads not yet implemented for non Windows." ^ FCollada/FUtils/FUUniqueStringMap.cpp FCollada/FUtils/FUUri.cpp FCollada/FUtils/FUXmlDocument.cpp FCollada/FUtils/FUXmlParser.cpp FCollada/FUtils/FUXmlWriter.cpp FColladaPlugins/FArchiveXML/FArchiveXML.cpp FColladaPlugins/FArchiveXML/FAXAnimationExport.cpp FColladaPlugins/FArchiveXML/FAXAnimationImport.cpp FColladaPlugins/FArchiveXML/FAXCameraExport.cpp FColladaPlugins/FArchiveXML/FAXCameraImport.cpp FColladaPlugins/FArchiveXML/FAXColladaParser.cpp FColladaPlugins/FArchiveXML/FAXColladaWriter.cpp FColladaPlugins/FArchiveXML/FAXControllerExport.cpp FColladaPlugins/FArchiveXML/FAXControllerImport.cpp FColladaPlugins/FArchiveXML/FAXEmitterExport.cpp FColladaPlugins/FArchiveXML/FAXEmitterImport.cpp FColladaPlugins/FArchiveXML/FAXEntityExport.cpp FColladaPlugins/FArchiveXML/FAXEntityImport.cpp FColladaPlugins/FArchiveXML/FAXForceFieldExport.cpp FColladaPlugins/FArchiveXML/FAXForceFieldImport.cpp FColladaPlugins/FArchiveXML/FAXGeometryExport.cpp FColladaPlugins/FArchiveXML/FAXGeometryImport.cpp FColladaPlugins/FArchiveXML/FAXImportLinking.cpp FColladaPlugins/FArchiveXML/FAXInstanceExport.cpp FColladaPlugins/FArchiveXML/FAXInstanceImport.cpp FColladaPlugins/FArchiveXML/FAXLightExport.cpp FColladaPlugins/FArchiveXML/FAXLightImport.cpp FColladaPlugins/FArchiveXML/FAXMaterialExport.cpp FColladaPlugins/FArchiveXML/FAXMaterialImport.cpp FColladaPlugins/FArchiveXML/FAXPhysicsExport.cpp FColladaPlugins/FArchiveXML/FAXPhysicsImport.cpp FColladaPlugins/FArchiveXML/FAXSceneExport.cpp FColladaPlugins/FArchiveXML/FAXSceneImport.cpp FCollada/FCollada.cpp FCollada/FColladaPlugin.cpp FCollada/FCDocument/FCDAnimated.cpp FCollada/FCDocument/FCDAnimationChannel.cpp FCollada/FCDocument/FCDAnimationClip.cpp FCollada/FCDocument/FCDAnimationClipTools.cpp FCollada/FCDocument/FCDAnimation.cpp FCollada/FCDocument/FCDAnimationCurve.cpp FCollada/FCDocument/FCDAnimationCurveTools.cpp FCollada/FCDocument/FCDAnimationKey.cpp FCollada/FCDocument/FCDAnimationMultiCurve.cpp FCollada/FCDocument/FCDAsset.cpp FCollada/FCDocument/FCDCamera.cpp FCollada/FCDocument/FCDControllerInstance.cpp FCollada/FCDocument/FCDController.cpp FCollada/FCDocument/FCDControllerTools.cpp FCollada/FCDocument/FCDEffectCode.cpp FCollada/FCDocument/FCDEffect.cpp FCollada/FCDocument/FCDEffectParameter.cpp FCollada/FCDocument/FCDEffectParameterFactory.cpp FCollada/FCDocument/FCDEffectParameterSampler.cpp FCollada/FCDocument/FCDEffectParameterSurface.cpp FCollada/FCDocument/FCDEffectPass.cpp FCollada/FCDocument/FCDEffectPassShader.cpp FCollada/FCDocument/FCDEffectPassState.cpp FCollada/FCDocument/FCDEffectProfile.cpp FCollada/FCDocument/FCDEffectProfileFX.cpp FCollada/FCDocument/FCDEffectStandard.cpp FCollada/FCDocument/FCDEffectTechnique.cpp FCollada/FCDocument/FCDEffectTools.cpp FCollada/FCDocument/FCDEmitter.cpp FCollada/FCDocument/FCDEmitterInstance.cpp FCollada/FCDocument/FCDEmitterObject.cpp FCollada/FCDocument/FCDEmitterParticle.cpp FCollada/FCDocument/FCDEntityInstance.cpp FCollada/FCDocument/FCDEntity.cpp FCollada/FCDocument/FCDEntityReference.cpp FCollada/FCDocument/FCDExternalReferenceManager.cpp FCollada/FCDocument/FCDExtra.cpp FCollada/FCDocument/FCDForceDeflector.cpp FCollada/FCDocument/FCDForceDrag.cpp FCollada/FCDocument/FCDForceField.cpp FCollada/FCDocument/FCDForceGravity.cpp FCollada/FCDocument/FCDForcePBomb.cpp FCollada/FCDocument/FCDForceWind.cpp FCollada/FCDocument/FCDGeometry.cpp FCollada/FCDocument/FCDGeometryInstance.cpp FCollada/FCDocument/FCDGeometryMesh.cpp FCollada/FCDocument/FCDGeometryNURBSSurface.cpp FCollada/FCDocument/FCDGeometryPolygons.cpp FCollada/FCDocument/FCDGeometryPolygonsInput.cpp FCollada/FCDocument/FCDGeometryPolygonsTools.cpp FCollada/FCDocument/FCDGeometrySource.cpp FCollada/FCDocument/FCDGeometrySpline.cpp FCollada/FCDocument/FCDImage.cpp FCollada/FCDocument/FCDLibrary.cpp FCollada/FCDocument/FCDLight.cpp FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDAnimation]’: FCollada/FCDocument/FCDLibrary.cpp:149:30: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] const T* cptr = ((const FCDLibrary<T>*)l1)->GetEntity(0); ^ FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDAnimationClip]’: FCollada/FCDocument/FCDLibrary.cpp:150:34: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDCamera]’: FCollada/FCDocument/FCDLibrary.cpp:151:27: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDController]’: FCollada/FCDocument/FCDLibrary.cpp:152:31: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDEffect]’: FCollada/FCDocument/FCDLibrary.cpp:153:27: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDEmitter]’: FCollada/FCDocument/FCDLibrary.cpp:154:28: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDForceField]’: FCollada/FCDocument/FCDLibrary.cpp:155:31: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDGeometry]’: FCollada/FCDocument/FCDLibrary.cpp:156:29: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDImage]’: FCollada/FCDocument/FCDLibrary.cpp:157:26: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDLight]’: FCollada/FCDocument/FCDLibrary.cpp:158:26: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDMaterial]’: FCollada/FCDocument/FCDLibrary.cpp:159:29: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDSceneNode]’: FCollada/FCDocument/FCDLibrary.cpp:160:30: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDPhysicsModel]’: FCollada/FCDocument/FCDLibrary.cpp:161:33: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDPhysicsMaterial]’: FCollada/FCDocument/FCDLibrary.cpp:162:36: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: En la instanciación de ‘void LibraryExport() [con T = FCDPhysicsScene]’: FCollada/FCDocument/FCDLibrary.cpp:163:33: se requiere desde aquí FCollada/FCDocument/FCDLibrary.cpp:141:11: aviso: se define la variable ‘cptr’ pero no se usa [-Wunused-but-set-variable] FCollada/FCDocument/FCDLightTools.cpp FCollada/FCDocument/FCDMaterial.cpp FCollada/FCDocument/FCDMaterialInstance.cpp FCollada/FCDocument/FCDMorphController.cpp FCollada/FCDocument/FCDObject.cpp FCollada/FCDocument/FCDObjectWithId.cpp FCollada/FCDocument/FCDocument.cpp FCollada/FCDocument/FCDocumentTools.cpp FCollada/FCDocument/FCDParameterAnimatable.cpp FCollada/FCDocument/FCDParticleModifier.cpp FCollada/FCDocument/FCDPhysicsAnalyticalGeometry.cpp FCollada/FCDocument/FCDPhysicsForceFieldInstance.cpp FCollada/FCDocument/FCDPhysicsMaterial.cpp FCollada/FCDocument/FCDPhysicsModel.cpp FCollada/FCDocument/FCDPhysicsModelInstance.cpp FCollada/FCDocument/FCDPhysicsRigidBody.cpp FCollada/FCDocument/FCDPhysicsRigidBodyInstance.cpp FCollada/FCDocument/FCDPhysicsRigidBodyParameters.cpp FCollada/FCDocument/FCDPhysicsRigidConstraint.cpp FCollada/FCDocument/FCDPhysicsRigidConstraintInstance.cpp FCollada/FCDocument/FCDPhysicsScene.cpp FCollada/FCDocument/FCDPhysicsShape.cpp FCollada/FCDocument/FCDPlaceHolder.cpp FCollada/FCDocument/FCDSceneNode.cpp FCollada/FCDocument/FCDSceneNodeIterator.cpp FCollada/FCDocument/FCDSceneNodeTools.cpp FCollada/FCDocument/FCDSkinController.cpp FCollada/FCDocument/FCDTexture.cpp FCollada/FCDocument/FCDTargetedEntity.cpp FCollada/FCDocument/FCDTransform.cpp FCollada/FMath/FMAllocator.cpp FCollada/FCDocument/FCDVersion.cpp FCollada/FMath/FMAngleAxis.cpp FCollada/FMath/FMColor.cpp FCollada/FMath/FMInterpolation.cpp FCollada/FMath/FMLookAt.cpp FCollada/FMath/FMMatrix33.cpp FCollada/FMath/FMMatrix44.cpp FCollada/FMath/FMQuaternion.cpp FCollada/FMath/FMRandom.cpp FCollada/FMath/FMSkew.cpp FCollada/FMath/FMVector3.cpp FCollada/FMath/FMVolume.cpp FCollada/FUtils/FUAssert.cpp FCollada/FUtils/FUBase64.cpp FCollada/FUtils/FUBoundingSphere.cpp FCollada/FUtils/FUBoundingBox.cpp FCollada/FUtils/FUCrc32.cpp FCollada/FUtils/FUCriticalSection.cpp FCollada/FUtils/FUDaeEnum.cpp FCollada/FUtils/FUDateTime.cpp FCollada/FUtils/FUDebug.cpp FCollada/FUtils/FUError.cpp FCollada/FUtils/FUErrorLog.cpp FCollada/FUtils/FUFile.cpp FCollada/FUtils/FUFileManager.cpp FCollada/FUtils/FULogFile.cpp FCollada/FUtils/FUObject.cpp FCollada/FUtils/FUObjectType.cpp FCollada/FUtils/FUParameter.cpp FCollada/FUtils/FUParameterizable.cpp FCollada/FUtils/FUPluginManager.cpp FCollada/FUtils/FUSemaphore.cpp FCollada/FUtils/FUStringBuilder.cpp In file included from FCollada/FUtils/FUSemaphore.cpp:10:0: FCollada/FUtils/FUSemaphore.h:36:2: aviso: #warning "FUSemaphore: Semaphore not implemented for non Windows" [-Wcpp] #warning "FUSemaphore: Semaphore not implemented for non Windows" ^ FCollada/FUtils/FUSynchronizableObject.cpp FCollada/FUtils/FUStringConversion.cpp FCollada/FUtils/FUStringConversion.cpp: En la función ‘void TrickLinkerFUStringConversion()’: FCollada/FUtils/FUStringConversion.cpp:278:8: aviso: se define la variable ‘f’ pero no se usa [-Wunused-but-set-variable] float f = FUStringConversion::ToFloat(&c); ^ FCollada/FUtils/FUStringConversion.cpp:280:7: aviso: se define la variable ‘b’ pero no se usa [-Wunused-but-set-variable] bool b = FUStringConversion::ToBoolean©; ^ FCollada/FUtils/FUStringConversion.cpp:282:8: aviso: se define la variable ‘i32’ pero no se usa [-Wunused-but-set-variable] int32 i32 = FUStringConversion::ToInt32(&c); ^ FCollada/FUtils/FUStringConversion.cpp:284:9: aviso: se define la variable ‘u32’ pero no se usa [-Wunused-but-set-variable] uint32 u32 = FUStringConversion::ToUInt32(&c); ^ FCollada/FUtils/FUThread.cpp FCollada/FUtils/FUTracker.cpp In file included from FCollada/FUtils/FUThread.cpp:10:0: FCollada/FUtils/FUThread.h:30:2: aviso: #warning "Threads not yet implemented for non Windows." [-Wcpp] #warning "Threads not yet implemented for non Windows." ^ FCollada/FUtils/FUUniqueStringMap.cpp FCollada/FUtils/FUUri.cpp FCollada/FUtils/FUXmlDocument.cpp FCollada/FUtils/FUXmlParser.cpp FCollada/FUtils/FUXmlWriter.cpp FColladaPlugins/FArchiveXML/FArchiveXML.cpp FColladaPlugins/FArchiveXML/FAXAnimationExport.cpp FColladaPlugins/FArchiveXML/FAXAnimationImport.cpp FColladaPlugins/FArchiveXML/FAXCameraExport.cpp FColladaPlugins/FArchiveXML/FAXCameraImport.cpp FColladaPlugins/FArchiveXML/FAXColladaParser.cpp FColladaPlugins/FArchiveXML/FAXColladaWriter.cpp FColladaPlugins/FArchiveXML/FAXControllerExport.cpp FColladaPlugins/FArchiveXML/FAXControllerImport.cpp FColladaPlugins/FArchiveXML/FAXEmitterExport.cpp FColladaPlugins/FArchiveXML/FAXEmitterImport.cpp FColladaPlugins/FArchiveXML/FAXEntityExport.cpp FColladaPlugins/FArchiveXML/FAXEntityImport.cpp FColladaPlugins/FArchiveXML/FAXForceFieldExport.cpp FColladaPlugins/FArchiveXML/FAXForceFieldImport.cpp FColladaPlugins/FArchiveXML/FAXGeometryExport.cpp FColladaPlugins/FArchiveXML/FAXGeometryImport.cpp FColladaPlugins/FArchiveXML/FAXImportLinking.cpp FColladaPlugins/FArchiveXML/FAXInstanceExport.cpp FColladaPlugins/FArchiveXML/FAXInstanceImport.cpp FColladaPlugins/FArchiveXML/FAXLightExport.cpp FColladaPlugins/FArchiveXML/FAXLightImport.cpp FColladaPlugins/FArchiveXML/FAXMaterialExport.cpp FColladaPlugins/FArchiveXML/FAXMaterialImport.cpp FColladaPlugins/FArchiveXML/FAXPhysicsExport.cpp FColladaPlugins/FArchiveXML/FAXPhysicsImport.cpp FColladaPlugins/FArchiveXML/FAXSceneExport.cpp FColladaPlugins/FArchiveXML/FAXSceneImport.cpp output/libFColladaSD.a output/libFColladaSR.a Building SpiderMonkey... SpiderMonkey build options: --disable-tests ./build.sh: línea 51: patch: no se encontró la orden ERROR: SpiderMonkey build failed [alvin@localhost workspaces]$ cd gcc bash: cd: gcc: No existe el fichero o el directorio [alvin@localhost workspaces]$ make clean make: *** No hay ninguna regla para construir el objetivo `clean'. Alto. [alvin@localhost workspaces]$ make -j3
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i setup a match i'm using 0AD SVN 14574 and the AI Don't work, i only setup a game and hi bug from begining this is the result