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Found 3 results

  1. What does anyone think about a change that would make it so ships could only be repaired if they were near a shipyard or dock? Instead of the ships having the ability to get repaired by any citizen worker near a shoreline, they could only get repaired by a "healing" aura of a shipyard (like a temple heals units)?
  2. The introduction of the idle workers' number and the formation banners is such a quality-of-life improvement. These kinds of small visual indicators could help so much in other areas. For example, the structures that are garrisoned could display the number of garrison units on banner (a slightly bigger and fixed banner rather than the current small winding flag used as a cue to indicate if a structure is garrison which would not be ideal for that purpose). I know you have that in the UI when selecting the actual structure but quickly seeing this at glance on the map could make garrisoning much more interesting and easier to manage.
  3. 0ad already has the ability to morph units (sentry tower->defense tower, packed/unpacked catapult). Any reason not to implement the ability for infantry swordsman to morph to champs? Or cav->champ cav? It would be nice if women could morph into a different unit (better than deleting them).
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