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Posts posted by Shield Bearer
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In BME 2 the war of the ring mode was also like this. I prefer playing it in this game mode coz Skirmish is pretty boring.
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I think thats the general idea...if i'm not mistaken
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well, its easier to make bones for the model when the tail is straight. if not then the bone for the tail would also, by default, move some parts of the body. so basically making the tail straight is just to make the job of the animator easier.
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lol, thirded
Units don't get hurt? or maybe convert an entire player...u type it and after that the players name, like so "Wololoo Alpha" or "Wololoo Shield Bearer"
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Whohohohooo!!! Awesome map man!!! Its absolutely incredible!!!
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haha! nice!!! i hope he wants to work on the walls too
i love this one though! but just one question, do we want it to have a roof?
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We do have an introduction section right here: http://www.wildfiregames.com/forum/index.php?showforum=114
Sorry, hello speeklyzelt. Welcome to the forums!
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Great job, Philip. It'd be great to see people moving in formation
Though abt the turning 180 thing, if the different types should have different places in the formation, unit moving to the opposite direction would have to be the case, thats what i think.
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I think what he's trying to say is that the military guys can only build military buildings, but thats not the case. Citizen Soldiers can build everything. Only Female Citizen are limited to Economy buildings, but i think thats alright.
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will do.
Yeah its not a word...but it should be!
I know! AWESOME!!!
All buildings are gonna be 'capturable', the only way to destroy a building is to use siege units.
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... gah, you guys are evil, its as if you said 'hey i know that guy, lets piss him off for the lols!' o.o its also awkward how the units in my game never continue gathering (like they finish one resource and just.. stand around it like turds)
~auron
Whats that sposed to mean?
And why does it remind of the norse(i think they're awesome), is it because the soldiers can build?
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So would archers run farther away when their target got too close or keep shooting like nutcases as they do in AOK?
I really liked the way AOE3 does it, when the target was too close the archer would whip out a sword and attack.
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Dang, it looks splendid! Didn't look so great in blender
@Alpha of the Eagles(get a shorter name, man ): You've got it spot on! thats the way its sposed to work I'm gonna love it!!!
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Wow! That was exciting! Love the way everything just appears and fades away. lol, somehow i like the Poland of the 1400's better than the Poland of 2100
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I would contest that Catholicism is also can be placed in that category, and that Jesus and Buddha had almost the same values. And Buddhism believes that everything is an illusion and that is just stupid coz then why do we feel hungry, why do we feel love and why do we need to satisfy these needs if its just an illusion?
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lol, and i hardly did any either. but thanks, i will convey ur complements to the person who did.
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Hello, Cooper. Welcome to the forums. Am I right in thinking that you are a Monkey Island fan?
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Looks pretty good man, keep it up!
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hahah! good one, Philip. No i think thats how old the soldiers are mentally.
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I think it was Max if i'm not mistaken.
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Yes, but we're planing on changing that. Just be patient, its hard trying to come up with good ideas for a GUI so complicated
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I like the way groups work. each icon shows the average health of all the units in the group. And when the floating health bars are implemented it won't be a problem. At least it wasn't for me in AOE3.
Well the square thing from settlers would be a bit confusing coz u have to look at the color and all. A circle around the base of a unit showing its health would be cool...something like this
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I'm Catholic, a strong Catholic, I would say...at least when it comes to matters of the faith. But I have considered other religions and went and studied some of them. But only the Catholic faith was really, I mean really convincing. It has answer to everything, whereas other religions have answer to only a few things the rest are vague and not believable. If not a Catholic I would be an atheist.
Conquest
in General Discussion
Posted · Edited by Shield Bearer
I would really like if after every match u get experience and with the experience (or with each level) u can buy certain upgrades for ur civ. for example, the Scout Tower already comes loaded with a few archers or buildings are cheaper or build faster and units get high attributes or something. maybe have them unlock special researches.