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richelbilderbeek

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Posts posted by richelbilderbeek

  1. I really like most of these ideas!

    What I miss most is a button called -for example- 'Play ranked 1v1' that will create a 1v1 ranked match on a random map with an opponent that is likelier to be of similar rating.

    Currently, it feels too socially involved to do a ranked 1v1 match:

     * For player with a lower rating: will he/she agree to maybe being beaten too easily?

     * For a player with similar rating: will he/she agree to a 1v1 instead of a team game? Do I already know him/her?

     * For player with a higher rating: will he/she agree to maybe beating me too easily?

    Feel free to ignore; I just wanted to share this :-)

    Cheers, `richelbilderbeek`

     

     

    • Like 1
  2. @Player of 0AD

    > I can recommend the mod "Local Ratings". Afaik it works only on multiplayer replays, though

    Thanks, I will take a look

    @Yekaterina

    > What kind of analysis are you looking for? Kill count? KD ratio? Eco?

    Build orders. I can calculate by hand how to optimise a greedy strategy, but I feel that is overly clean.

    You know any tool that does that? Worst case is that I will need to write it myself :-)

    • Like 1
  3. I would enjoy to analyze my replays.

    I know that 0AD has a tool to put all units' stats into tables ( https://trac.wildfiregames.com/browser/ps/trunk/source/tools/templatesanalyzer ), but I could not find an analysis script/tool.

    Do scripts/tools to analyze a replay/savegame exist? If yes, where was I not looking?

    BTW, I think it is super cool to have a checksum on each turn. I assume that is an anti-cheat mechanism :-)

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