Drak0
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Posts
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Posts posted by Drak0
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Thanks for the clarification @Stan` I just got around to installing Visual Studio and will be trying to figure out how to build it using the tutorial here (https://trac.wildfiregames.com/wiki/BuildInstructions) its a bit to skeleton in the part about visual studio itself and as a first time user this may be a challenge; currently trying to figure out how to load what i need in visual basic
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Okay @Stan`, I will do my best my best here but my experience with SVN is basic and sadly visual studio I have not made a compile or build with it before, . so I may be slow to reply or DM if i get stuck.
that being said I had some questions before i started to do the compiling on my end.
First with the link that vladislav gave ( https://code.wildfiregames.com/D1789) I am not sure if there is a way to download this part separate from the repository itself; if not I already downloaded the main repository via SVN so that is all i need to compile the build correct? if i was dumb and i missed that downloading only that was possible i apologize and will fix asap.
Second, if I do need to complie the svn build as outlined in visual studio will 2019 work? and if so I just need to download the C++ options correct?
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oh wow thanks, so sadly after confirming i had downloaded the latest build from the public repository from this link : https://code.wildfiregames.com/source/0ad/
I am still getting the crash after verifying the SVN, and refreshing the config file. i have attached the new crash long and system info to help.
I am open to any other ideas and suggestions as well. @Stan`
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WAIT I AM DUMB.. i missed something on my end and will update this post after testing; apologies for potential user error
so i just finished bulding the test vesion from the public trunk... unless i missed something I am getting an error still
SpoilerFunction call failed: return value was -100010 (Logic error in code)
Location: apic.cpp:121 (IndexFromApicId)Call stack:
IndexFromApicId (apic.cpp:121)
apicIds = 0x00537B70 -> [8] { 0 (0x00), 1 (0x01), 2 (0x02), 3 (0x03), 8 (0x08), 9 (0x09), 10 (0x0A), 11 (0x0B) }
apicId = 12 (0x0C)ProcessorFromApicId (apic.cpp:131)
apicId = 12 (0x0C)ExtractProximityDomainsFromSRAT (wnuma.cpp:238)
srat = 0x00000000
proximityDomainNumber = 0 (0x00000000)InitTopology (wnuma.cpp:279)
proximityDomains = (unsupported map<size_t,ProximityDomain >)ModuleInit (module_init.cpp:47)
initState = 0x00535BEC -> 4294867266 (0xFFFE7942)
init = 0x0040AAD0 -> (InitTopology)numa_NumNodes (wnuma.cpp:299)
RunHardwareDetection (hwdetect.cpp:309)
caps2 = 2273805958 (0x87878686)
caps1 = 2307491976 (0x89898888)
rq =
mContext = 0x07F8E780 -> (JSContext)global =
{
(js::ValueOperations<JS::Rooted<JS::Value> >)
}
stack = 0x7D7D7C7C -> (unavailable - internal error)prev = 0x7F7F7E7E ->
(js::RootedBase<void *>)
stack = (unavailable - internal error)prev = (unavailable - internal error)
ptr = (unavailable - internal error)
ptr =
data =
asBits = -8970182535761788800 (0x8383828281818080)
s = { payload =
i32 = 2172747904 (0x81818080)
u32 = 2172747904 (0x81818080)
boo = 2172747904 (0x81818080)
str = 0x81818080 -> (JSString)
sym = 0x81818080 (see above)
obj = 0x81818080 (see above)
cell = 0x81818080 (see above)
ptr = 0x81818080 (see above)
why = -2122219392
word = 2172747904 (0x81818080)
uintptr = 2172747904 (0x81818080)
, tag = -2088533374 }
asDouble = -9.77523e-292 (0x8383828281818080)
asPtr = 0x81818080 (see above)file =
m_Buffer = (shared_ptr<unsigned char>)
m_BufferSize = 12765 (0x000031DD)un =
sysname = "Win8.1"
nodename = "DESKTOP-A52DOI7"
release = [9] { 0, 201, 201, 202, 202, 203, 203, (uninitialized), (uninitialized) }
version = "6.3.9200"
machine = "x86"scriptInterface =
m_CxPrivate = { pScriptInterface = 0x00DBE614 ->
m_CxPrivate = { pScriptInterface = 0x00DBE614 (see above), pCBData = 0x99999898 }
m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >)
m_rng = 0x9D9D9C9C ->
lcf =
_x = (unavailable - internal error)m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >)
, pCBData = 0x99999898 (see above) }
m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >)
m_rng = 0x9D9D9C9C (see above)
m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >)code = (unsupported basic_string<char,char_traits<char> >)
caps3 = 2240119940 (0x85858484)
tmpVal =
{
(js::ValueOperations<JS::Rooted<JS::Value> >)
}
stack = 0x8D8D8C8C -> (unavailable - internal error)prev = 0x8F8F8E8E ->
(js::RootedBase<void *>)
stack = (unavailable - internal error)prev = (unavailable - internal error)
ptr = (unavailable - internal error)
ptr =
data =
asBits = -7812739770352562032 (0x9393929291919090)
s = { payload =
i32 = 2442236048 (0x91919090)
u32 = 2442236048 (0x91919090)
boo = 2442236048 (0x91919090)
str = 0x91919090 -> (JSString)
sym = 0x91919090 (see above)
obj = 0x91919090 (see above)
cell = 0x91919090 (see above)
ptr = 0x91919090 (see above)
why = -1852731248
word = 2442236048 (0x91919090)
uintptr = 2442236048 (0x91919090)
, tag = -1819045230 }
asDouble = -2.27107e-214 (0x9393929291919090)
asPtr = 0x91919090 (see above)settings =
{
(js::ValueOperations<JS::Rooted<JS::Value> >)
}
stack = 0x07F8E7B4 -> 0x00DBE62C ->
(js::RootedBase<void *>)
stack = 0x07F8E7B4 (see above)
prev = 0x00000000
ptr = 0x07061A60prev = 0x00000000
ptr =
data =
asBits = -515278235040 (0xFFFFFF8807061A60)
s = { payload =
i32 = 117840480 (0x07061A60)
u32 = 117840480 (0x07061A60)
boo = 117840480 (0x07061A60)
str = 0x07061A60 (see above)
sym = 0x07061A60 (see above)
obj = 0x07061A60 (see above)
cell = 0x07061A60 (see above)
ptr = 0x07061A60 (see above)
why = 117840480
word = 117840480 (0x07061A60)
uintptr = 117840480 (0x07061A60)
, tag = -120 }
asDouble = -nan (0xFFFFFF8807061A60)
asPtr = 0x07061A60 (see above)LINE_202_ =
m_t0 = 1.08864 (0x3FF16B0E37734B7F)
m_description = 0x004B9900 -> "RunHardwareDetection"caps0 = 2341177994 (0x8B8B8A8A)
InitGraphics (gamesetup.cpp:1010)
args = (unavailable)
flags = (unavailable)
installedMods = (unavailable)
profilerGPUEnable = (bool)0xDC
setup_vmode = false
context = [2048]
0 (0x00)
192 (0xC0)
243 (0xF3)
0 (0x00)
160 (0xA0)
7 (0x07)
0 (0x00)
0 (0x00)
0 (0x00)
240 (0xF0)
243 (0xF3)
0 (0x00)
24 (0x18)
0 (0x00)
0 (0x00)
0 (0x00) ...
buf = [500]
4
1
4
0
61372
219
0
0
0
0
21414
40 ('(') ...
context = [2048]
0 (0x00)
192 (0xC0)
243 (0xF3)
0 (0x00)
160 (0xA0)
7 (0x07)
0 (0x00)
0 (0x00)
0 (0x00)
240 (0xF0)
243 (0xF3)
0 (0x00)
24 (0x18)
0 (0x00)
0 (0x00)
0 (0x00) ...
context = [2048]
0 (0x00)
192 (0xC0)
243 (0xF3)
0 (0x00)
160 (0xA0)
7 (0x07)
0 (0x00)
0 (0x00)
0 (0x00)
240 (0xF0)
243 (0xF3)
0 (0x00)
24 (0x18)
0 (0x00)
0 (0x00)
0 (0x00) ...
rq =
mContext = 0x00DC1758 -> (JSContext)data =
{
(js::ValueOperations<JS::Rooted<JS::Value> >)
}
stack = 0x00F3F000 -> 0x00DB6E9C ->
(js::RootedBase<void *>)
stack = 0x00DB6F38 -> 0x00DB84A8 ->
(js::RootedBase<void *>)
stack = 0x00DB9FAC -> 0x00DBBFBC ->
(js::RootedBase<void *>)
stack = 0x00DBC9D0 -> 0x00DBD3F4 ->
(js::RootedBase<void *>)
stack = 0x00DBD764 -> 0x00DBE548 ->
(js::RootedBase<void *>)
stack = 0x00DBE578 -> 0x00DBE6EC ->
(js::RootedBase<void *>)
stack = 0x00DBF3F4 -> 0x00DBF780 ->
(js::RootedBase<void *>)
stack = 0x00DBF800 -> 0x00DBF834 ->
(js::RootedBase<void *>)
stack = 0x00DBF890 -> 0x00DBF8A8 ->
(js::RootedBase<void *>)
stack = 0xFFFFFFFF -> (unavailable - internal error)prev = 0x77D4F33E ->
(js::RootedBase<void *>)
stack = 0x90909090 -> (unavailable - internal error)prev = 0x90909090 (see above)
ptr = 0x90909090 (see above)ptr = 0x00000000
prev = 0x0042583D ->
(js::RootedBase<void *>)
stack = 0xFFEC8B55 -> (unavailable - internal error)prev = 0x75FF1475 ->
(js::RootedBase<void *>)
stack = (unavailable - internal error)prev = (unavailable - internal error)
ptr = (unavailable - internal error)
ptr = 0x0C75FF10ptr = 0x4CFD9BB0
prev = 0x00465443 ->
(js::RootedBase<void *>)
stack = 0x0824548B -> 0x00000000
prev = 0x8B0C428D ->
(js::RootedBase<void *>)
stack = (unavailable - internal error)prev = (unavailable - internal error)
(too much output; skipping to next top-level symbol)
ptr = 0xFFFCBC8A
ptr = 0x0000004E
prev = 0x0047BB26 ->
(js::RootedBase<void *>)
stack = 0x0824548B (see above)
prev = 0x8B0C428D (see above)
ptr = 0xFFFEC48Aptr = 0x00000009
prev = 0x00491289 ->
(js::RootedBase<void *>)
stack = 0x0824548B (see above)
prev = 0x8B0C428D (see above)
ptr = 0xC833E44Aptr = 0x00000000
prev = 0x00490F71 ->
(js::RootedBase<void *>)
stack = 0x0824548B (see above)
prev = 0x8B0C428D (see above)
ptr = 0xFFF5F88Aptr = 0xFFFFFFFF (see above)
prev = 0x57607C8B ->
(js::RootedBase<void *>)
stack = 0x8B55FF8B -> (unavailable - internal error)prev = 0x1475FFEC ->
(js::RootedBase<void *>)
stack = (unavailable - internal error)prev = (unavailable - internal error)
ptr = (unavailable - internal error)
ptr = 0xFF1075FFptr = 0x9695378D
prev = 0x0042583D (see above)
ptr = 0x4CFDBEB8prev = 0x0042583D (see above)
ptr = 0x4CFDBEB8 (see above)prev = 0x00000000
ptr =
data =
asBits = 61950161600905216 (0x00DC175800000000)
s = { payload =
i32 = 0 (0x00000000)
u32 = 0 (0x00000000)
boo = 0 (0x00000000)
str = 0x00000000
sym = 0x00000000
obj = 0x00000000
cell = 0x00000000
ptr = 0x00000000
why = JS_ELEMENTS_HOLE
word = 0 (0x00000000)
uintptr = 0 (0x00000000)
, tag = 14423896 }
asDouble = 1.60013e-304 (0x00DC175800000000)
asPtr = 0x00000000setup_gui = true
scriptInterface = (shared_ptr<ScriptInterface>)
e = 0x00DBE848 ->
(exception)
m_msg = 0x00000000RunGameOrAtlas (main.cpp:627)
argc = 1 (0x00000001)
argv = 0x02F20008 -> 0x02F20028 -> "G:\Games\0 AD Public Test Version\binaries\system\pyrogenesis.exe"
args =
m_Args = (unsupported vector<pair<CStr8,CStr8> >)
m_Arg0 =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 92 ('\')m_ArgsWithoutName = (unsupported vector<CStr8 >)
scriptEngine =
(Singleton<ScriptEngine>)
m_Runtimes = (unsupported list<JSRuntime const * >)res = 1.41867e-314 (0x00000000AB268A3F)
modsToInstall = (unsupported vector<Path >)
replayFile =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 47 ('/')modPath =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 42720paths =
m_root =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 22402m_rdata =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 14648m_gameData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 39286m_userData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 0m_config =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 33940m_cache =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 0m_logs =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 0
replay =
m_Stream = 0x00000000builder =
m_VFS = (shared_ptr<IVFS>)
m_Files = (unsupported vector<Path >)
m_TempDir =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 62688m_NumBaseMods = 0 (0x00000000)
paths =
m_root =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 14m_rdata =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 62664m_gameData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 13760m_userData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 50912m_config =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 36 ('$')m_cache =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 117 ('u')m_logs =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 54430
mod =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 27312zip =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 63224mods = (unsupported vector<CStr8 >)
installedMods = (unsupported vector<CStr8 >)
paths =
m_root =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 14m_rdata =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 62664m_gameData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 13760m_userData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 50912m_config =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 36 ('$')m_cache =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 117 ('u')m_logs =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 54430
installer =
m_VFS = (shared_ptr<IVFS>)
m_ModsDir =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 0m_TempDir =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 16792m_CacheDir =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 0m_InstalledMods = (unsupported vector<CStr8 >)
SDL_main (main.cpp:675)
argc = 1 (0x00000001)
argv = 0x02F20008 (see above)main_utf8 (sdl_windows_main.c:126)
argc = 1 (0x00000001)
argv = 0x02F20008 (see above)wmain (sdl_windows_main.c:151)
argc = 1 (0x00000001)
wargv = 0x012ECF08 -> 0x012ECF10 -> 71 (0x0047)
wenvp = 0x012FF7B0 -> 2496 (0x09C0)
argv = 0x02F20008 (see above)
retval = 0 (0x00000000)
i = 1 (0x00000001)__scrt_common_main_seh (exe_common.inl:253)
has_cctor = false
is_nested = falseCallStartupWithinTryBlock (wseh.cpp:365)
ret = 4025600 (0x003D6D00)RtlAreBitsSet (:0)
RtlAreBitsSet (:0)
errno = 0 (No error reported here)
OS error = 0 (no error code was set)
- 1
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Sure @vladislavbelov here is the system_info.txtsystem info. text and i took a look at the links and it seems to mention the dev build or a patch? i admit i did not know thier was a dev build so what be the recommended way to go about this issue; I am willing to download the dev build by the way.
Thank you for the quick response
- 1
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Good day, I saddly have encountered a start up crash on my HP Omen 880 (Windows 10, Nvidia 1060 3gb, and AMD Ryzen 1400 quad core processor ) this started two days ago upon start up and i did try to see if it was the known GLSL error but saddly after disabling post and smoothing, regenerating a config file, and running the game in admin and in compatibility mode with XP service pack 3 i am still getting the start up error.
Here is the coppied error text:
Function call failed: return value was -100010 (Logic error in code)
Location: apic.cpp:121 (IndexFromApicId)Call stack:
IndexFromApicId (apic.cpp:121)
apicIds = 0x00E1BA64 -> [8] { 0 (0x00), 1 (0x01), 2 (0x02), 3 (0x03), 8 (0x08), 9 (0x09), 10 (0x0A), 11 (0x0B) }
apicId = 12 (0x0C)ProcessorFromApicId (apic.cpp:131)
apicId = 12 (0x0C)ExtractProximityDomainsFromSRAT (wnuma.cpp:236)
srat = 0x00000000
proximityDomainNumber = 0 (0x00000000)InitTopology (wnuma.cpp:277)
proximityDomains = (unsupported map<size_t,ProximityDomain >)ModuleInit (module_init.cpp:47)
initState = 0x00E19B0C -> 4294867266 (0xFFFE7942)
init = 0x00CF14E0 -> (InitTopology)numa_NumNodes (wnuma.cpp:297)
RunHardwareDetection (hwdetect.cpp:313)
LINE_202_ =
m_t0 = 2.18206 (0x400174DBC0ECFEF4)
m_description = 0x00D9EB84 -> "RunHardwareDetection"rq =
mContext = 0x086D71C0 -> (JSContext)global =
{
(js::ValueOperations<JS::Rooted<JS::Value> >)
}
stack = 0x81818080 -> (unavailable - internal error)prev = 0x83838282 ->
(js::RootedBase<void *>)
stack = (unavailable - internal error)prev = (unavailable - internal error)
ptr = (unavailable - internal error)
ptr =
data =
asBits = -8680821844409482108 (0x8787868685858484)
s = { payload =
i32 = 2240119940 (0x85858484)
u32 = 2240119940 (0x85858484)
boo = 2240119940 (0x85858484)
str = 0x85858484 -> (JSString)
sym = 0x85858484 (see above)
obj = 0x85858484 (see above)
cell = 0x85858484 (see above)
ptr = 0x85858484 (see above)
why = -2054847356
word = 2240119940 (0x85858484)
uintptr = 2240119940 (0x85858484)
, tag = -2021161338 }
asDouble = -2.17437e-272 (0x8787868685858484)
asPtr = 0x85858484 (see above)caps3 = 2139061886 (0x7F7F7E7E)
un =
sysname = "WinXP"
nodename = "DESKTOP-A52DOI7"
release = "SP 3"
version = "5.1.2600"
machine = "x86"file =
m_Buffer = (shared_ptr<unsigned char>)
m_BufferSize = 12383 (0x0000305F)code = (unsupported basic_string<char,char_traits<char> >)
tmpVal =
{
(js::ValueOperations<JS::Rooted<JS::Value> >)
}
stack = 0x8D8D8C8C -> (unavailable - internal error)prev = 0x8F8F8E8E ->
(js::RootedBase<void *>)
stack = (unavailable - internal error)prev = (unavailable - internal error)
ptr = (unavailable - internal error)
ptr =
data =
asBits = -7812739770352562032 (0x9393929291919090)
s = { payload =
i32 = 2442236048 (0x91919090)
u32 = 2442236048 (0x91919090)
boo = 2442236048 (0x91919090)
str = 0x91919090 -> (JSString)
sym = 0x91919090 (see above)
obj = 0x91919090 (see above)
cell = 0x91919090 (see above)
ptr = 0x91919090 (see above)
why = -1852731248
word = 2442236048 (0x91919090)
uintptr = 2442236048 (0x91919090)
, tag = -1819045230 }
asDouble = -2.27107e-214 (0x9393929291919090)
asPtr = 0x91919090 (see above)caps0 = 2105375868 (0x7D7D7C7C)
scriptInterface =
m_CxPrivate = { pScriptInterface = 0x00FFE510 ->
m_CxPrivate = { pScriptInterface = 0x00FFE510 (see above), pCBData = 0x97979696 }
m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >)
m_rng = 0x9B9B9A9A ->
lcf =
_x = (unavailable - internal error)m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >)
, pCBData = 0x97979696 (see above) }
m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >)
m_rng = 0x9B9B9A9A (see above)
m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >)settings =
{
(js::ValueOperations<JS::Rooted<JS::Value> >)
}
stack = 0x086D71F4 -> 0x00FFE52C ->
(js::RootedBase<void *>)
stack = 0x086D71F4 (see above)
prev = 0x00000000
ptr = 0x07661A60prev = 0x00000000
ptr =
data =
asBits = -515271943584 (0xFFFFFF8807661A60)
s = { payload =
i32 = 124131936 (0x07661A60)
u32 = 124131936 (0x07661A60)
boo = 124131936 (0x07661A60)
str = 0x07661A60 (see above)
sym = 0x07661A60 (see above)
obj = 0x07661A60 (see above)
cell = 0x07661A60 (see above)
ptr = 0x07661A60 (see above)
why = 124131936
word = 124131936 (0x07661A60)
uintptr = 124131936 (0x07661A60)
, tag = -120 }
asDouble = -1.#QNAN (0xFFFFFF8807661A60)
asPtr = 0x07661A60 (see above)caps2 = 2307491976 (0x89898888)
caps1 = 2341177994 (0x8B8B8A8A)InitGraphics (gamesetup.cpp:1004)
args = (unavailable)
flags = (unavailable)
installedMods = (unavailable)
profilerGPUEnable = (bool)0xE8
setup_vmode = false
context = [2048]
224 (0xE0)
40 (0x28)
120 (0x78)
7 (0x07)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00) ...
buf = [500]
61108
255
0
0
4
1
4
0
61120
255
0
0 ...
context = [2048]
224 (0xE0)
40 (0x28)
120 (0x78)
7 (0x07)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00) ...
context = [2048]
224 (0xE0)
40 (0x28)
120 (0x78)
7 (0x07)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00) ...
rq =
mContext = 0x01550260 -> (JSContext)setup_gui = (bool)0xFE
data =
{
(js::ValueOperations<JS::Rooted<JS::Value> >)
}
stack = 0x77D14FA6 -> 0xFF64858B ->
(js::RootedBase<void *>)
stack = (unavailable - internal error)prev = (unavailable - internal error)
ptr = (unavailable - internal error)
prev = 0x50C567B9 ->
(js::RootedBase<void *>)
stack = (unavailable - internal error)prev = (unavailable - internal error)
ptr = (unavailable - internal error)
ptr =
data =
asBits = 95982967183648984 (0x01550000077828D8)
s = { payload =
i32 = 125315288 (0x077828D8)
u32 = 125315288 (0x077828D8)
boo = 125315288 (0x077828D8)
str = 0x077828D8 -> (JSString)
sym = 0x077828D8 (see above)
obj = 0x077828D8 (see above)
cell = 0x077828D8 (see above)
ptr = 0x077828D8 (see above)
why = 125315288
word = 125315288 (0x077828D8)
uintptr = 125315288 (0x077828D8)
, tag = 22347776 }
asDouble = 3.06227e-302 (0x01550000077828D8)
asPtr = 0x077828D8 (see above)scriptInterface = (shared_ptr<ScriptInterface>)
e = 0x0020A661 ->
(exception)
m_msg = (unavailable - internal error)
RunGameOrAtlas (main.cpp:632)
argc = 1 (0x00000001)
argv = 0x04B10008 -> 0x04B10028 -> "G:\Games\0 A.D. alpha\binaries\system\pyrogenesis.exe"
replayFile =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 47 ('/')modsToInstall = (unsupported vector<Path >)
scriptEngine =
(Singleton<ScriptEngine>)
m_Runtimes = (unsupported list<JSRuntime const * >)args =
m_Args = (unsupported vector<pair<CStr8,CStr8> >)
m_Arg0 =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 92 ('\')m_ArgsWithoutName = (unsupported vector<CStr8 >)
res = 3.13087e-010 (0x3DF583E2AB268A3F)
modPath =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 31065paths =
m_root =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 14m_rdata =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 0m_gameData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 64 ('@')m_userData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 8m_config =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 2m_cache =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 1m_logs =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 0
replay =
m_Stream = 0x3DF583E2 -> (basic_istream<char,char_traits<char> >)mod =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 65534zip =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 0mods = (unsupported vector<CStr8 >)
paths =
m_root =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 112 ('p')m_rdata =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 31433m_gameData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 1m_userData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 156m_config =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 35588m_cache =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 31710m_logs =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 63032
builder =
m_VFS = (shared_ptr<IVFS>)
m_Files = (unsupported vector<Path >)
m_TempDir =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 28672m_NumBaseMods = 83492864 (0x04FA0000)
installedMods = (unsupported vector<CStr8 >)
installer =
m_VFS = (shared_ptr<IVFS>)
m_ModsDir =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 8m_TempDir =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 2047m_CacheDir =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 7676m_InstalledMods = (unsupported vector<CStr8 >)
paths =
m_root =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 112 ('p')m_rdata =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 31433m_gameData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 1m_userData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 156m_config =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 35588m_cache =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 31710m_logs =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 63032SDL_main (main.cpp:680)
argc = 1 (0x00000001)
argv = 0x04B10008 (see above)main_utf8 (sdl_windows_main.c:126)
argc = 1 (0x00000001)
argv = 0x04B10008 (see above)wmain (sdl_windows_main.c:151)
argc = 1 (0x00000001)
wargv = 0x015E02B0 -> 0x015E02B8 -> 71 (0x0047)
wenvp = 0x015BE370 -> 4176 (0x1050)
argv = 0x04B10008 (see above)
retval = 0 (0x00000000)
i = 1 (0x00000001)CallStartupWithinTryBlock (wseh.cpp:364)
ret = 13363024 (0x00CBE750)RtlAreBitsSet (:0)
RtlAreBitsSet (:0)
errno = 0 (No error reported here)
OS error = 0 (no error code was set)
and here is the crash log
if anything else is needed from me or questions need answering let me know; thank you very much for your time.
Crash on Start up, GSLS and Post disabled, win 10, crash log included.
in Bug reports
Posted
Hey; I apologize for the silence on this. I was taking some time to try to figure out Visual Studio 15, but saddly i am stuck on trying to even load the project. I dont want to load the DM with a chain of questions on Visual studio so would there be anyway i could get some more detailed help?