Function call failed: return value was -100010 (Logic error in code) Location: apic.cpp:121 (IndexFromApicId) Call stack: IndexFromApicId (apic.cpp:121) apicIds = 0x00E1BA64 -> [8] { 0 (0x00), 1 (0x01), 2 (0x02), 3 (0x03), 8 (0x08), 9 (0x09), 10 (0x0A), 11 (0x0B) } apicId = 12 (0x0C) ProcessorFromApicId (apic.cpp:131) apicId = 12 (0x0C) ExtractProximityDomainsFromSRAT (wnuma.cpp:236) srat = 0x00000000 proximityDomainNumber = 0 (0x00000000) InitTopology (wnuma.cpp:277) proximityDomains = (unsupported map) ModuleInit (module_init.cpp:47) initState = 0x00E19B0C -> 4294867266 (0xFFFE7942) init = 0x00CF14E0 -> (InitTopology) numa_NumNodes (wnuma.cpp:297) RunHardwareDetection (hwdetect.cpp:313) LINE_202_ = m_t0 = 2.18206 (0x400174DBC0ECFEF4) m_description = 0x00D9EB84 -> "RunHardwareDetection" rq = mContext = 0x086D71C0 -> (JSContext) global = { (js::ValueOperations >) } stack = 0x81818080 -> (unavailable - internal error) prev = 0x83838282 -> (js::RootedBase) stack = (unavailable - internal error) prev = (unavailable - internal error) ptr = (unavailable - internal error) ptr = data = asBits = -8680821844409482108 (0x8787868685858484) s = { payload = i32 = 2240119940 (0x85858484) u32 = 2240119940 (0x85858484) boo = 2240119940 (0x85858484) str = 0x85858484 -> (JSString) sym = 0x85858484 (see above) obj = 0x85858484 (see above) cell = 0x85858484 (see above) ptr = 0x85858484 (see above) why = -2054847356 word = 2240119940 (0x85858484) uintptr = 2240119940 (0x85858484) , tag = -2021161338 } asDouble = -2.17437e-272 (0x8787868685858484) asPtr = 0x85858484 (see above) caps3 = 2139061886 (0x7F7F7E7E) un = sysname = "WinXP" nodename = "DESKTOP-A52DOI7" release = "SP 3" version = "5.1.2600" machine = "x86" file = m_Buffer = (shared_ptr) m_BufferSize = 12383 (0x0000305F) code = (unsupported basic_string >) tmpVal = { (js::ValueOperations >) } stack = 0x8D8D8C8C -> (unavailable - internal error) prev = 0x8F8F8E8E -> (js::RootedBase) stack = (unavailable - internal error) prev = (unavailable - internal error) ptr = (unavailable - internal error) ptr = data = asBits = -7812739770352562032 (0x9393929291919090) s = { payload = i32 = 2442236048 (0x91919090) u32 = 2442236048 (0x91919090) boo = 2442236048 (0x91919090) str = 0x91919090 -> (JSString) sym = 0x91919090 (see above) obj = 0x91919090 (see above) cell = 0x91919090 (see above) ptr = 0x91919090 (see above) why = -1852731248 word = 2442236048 (0x91919090) uintptr = 2442236048 (0x91919090) , tag = -1819045230 } asDouble = -2.27107e-214 (0x9393929291919090) asPtr = 0x91919090 (see above) caps0 = 2105375868 (0x7D7D7C7C) scriptInterface = m_CxPrivate = { pScriptInterface = 0x00FFE510 -> m_CxPrivate = { pScriptInterface = 0x00FFE510 (see above), pCBData = 0x97979696 } m = (unique_ptr >) m_rng = 0x9B9B9A9A -> lcf = _x = (unavailable - internal error) m_CustomObjectTypes = (unsupported map >,ScriptInterface::CustomType >) , pCBData = 0x97979696 (see above) } m = (unique_ptr >) m_rng = 0x9B9B9A9A (see above) m_CustomObjectTypes = (unsupported map >,ScriptInterface::CustomType >) settings = { (js::ValueOperations >) } stack = 0x086D71F4 -> 0x00FFE52C -> (js::RootedBase) stack = 0x086D71F4 (see above) prev = 0x00000000 ptr = 0x07661A60 prev = 0x00000000 ptr = data = asBits = -515271943584 (0xFFFFFF8807661A60) s = { payload = i32 = 124131936 (0x07661A60) u32 = 124131936 (0x07661A60) boo = 124131936 (0x07661A60) str = 0x07661A60 (see above) sym = 0x07661A60 (see above) obj = 0x07661A60 (see above) cell = 0x07661A60 (see above) ptr = 0x07661A60 (see above) why = 124131936 word = 124131936 (0x07661A60) uintptr = 124131936 (0x07661A60) , tag = -120 } asDouble = -1.#QNAN (0xFFFFFF8807661A60) asPtr = 0x07661A60 (see above) caps2 = 2307491976 (0x89898888) caps1 = 2341177994 (0x8B8B8A8A) InitGraphics (gamesetup.cpp:1004) args = (unavailable) flags = (unavailable) installedMods = (unavailable) profilerGPUEnable = (bool)0xE8 setup_vmode = false context = [2048] 224 (0xE0) 40 (0x28) 120 (0x78) 7 (0x07) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) ... buf = [500] 61108 255 0 0 4 1 4 0 61120 255 0 0 ... context = [2048] 224 (0xE0) 40 (0x28) 120 (0x78) 7 (0x07) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) ... context = [2048] 224 (0xE0) 40 (0x28) 120 (0x78) 7 (0x07) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) ... rq = mContext = 0x01550260 -> (JSContext) setup_gui = (bool)0xFE data = { (js::ValueOperations >) } stack = 0x77D14FA6 -> 0xFF64858B -> (js::RootedBase) stack = (unavailable - internal error) prev = (unavailable - internal error) ptr = (unavailable - internal error) prev = 0x50C567B9 -> (js::RootedBase) stack = (unavailable - internal error) prev = (unavailable - internal error) ptr = (unavailable - internal error) ptr = data = asBits = 95982967183648984 (0x01550000077828D8) s = { payload = i32 = 125315288 (0x077828D8) u32 = 125315288 (0x077828D8) boo = 125315288 (0x077828D8) str = 0x077828D8 -> (JSString) sym = 0x077828D8 (see above) obj = 0x077828D8 (see above) cell = 0x077828D8 (see above) ptr = 0x077828D8 (see above) why = 125315288 word = 125315288 (0x077828D8) uintptr = 125315288 (0x077828D8) , tag = 22347776 } asDouble = 3.06227e-302 (0x01550000077828D8) asPtr = 0x077828D8 (see above) scriptInterface = (shared_ptr) e = 0x0020A661 -> (exception) m_msg = (unavailable - internal error) RunGameOrAtlas (main.cpp:632) argc = 1 (0x00000001) argv = 0x04B10008 -> 0x04B10028 -> "G:\Games\0 A.D. alpha\binaries\system\pyrogenesis.exe" replayFile = path = (unsupported basic_string >) separator = 47 ('/') modsToInstall = (unsupported vector) scriptEngine = (Singleton) m_Runtimes = (unsupported list) args = m_Args = (unsupported vector >) m_Arg0 = path = (unsupported basic_string >) separator = 92 ('\') m_ArgsWithoutName = (unsupported vector) res = 3.13087e-010 (0x3DF583E2AB268A3F) modPath = path = (unsupported basic_string >) separator = 31065 paths = m_root = path = (unsupported basic_string >) separator = 14 m_rdata = path = (unsupported basic_string >) separator = 0 m_gameData = path = (unsupported basic_string >) separator = 64 ('@') m_userData = path = (unsupported basic_string >) separator = 8 m_config = path = (unsupported basic_string >) separator = 2 m_cache = path = (unsupported basic_string >) separator = 1 m_logs = path = (unsupported basic_string >) separator = 0 replay = m_Stream = 0x3DF583E2 -> (basic_istream >) mod = path = (unsupported basic_string >) separator = 65534 zip = path = (unsupported basic_string >) separator = 0 mods = (unsupported vector) paths = m_root = path = (unsupported basic_string >) separator = 112 ('p') m_rdata = path = (unsupported basic_string >) separator = 31433 m_gameData = path = (unsupported basic_string >) separator = 1 m_userData = path = (unsupported basic_string >) separator = 156 m_config = path = (unsupported basic_string >) separator = 35588 m_cache = path = (unsupported basic_string >) separator = 31710 m_logs = path = (unsupported basic_string >) separator = 63032 builder = m_VFS = (shared_ptr) m_Files = (unsupported vector) m_TempDir = path = (unsupported basic_string >) separator = 28672 m_NumBaseMods = 83492864 (0x04FA0000) installedMods = (unsupported vector) installer = m_VFS = (shared_ptr) m_ModsDir = path = (unsupported basic_string >) separator = 8 m_TempDir = path = (unsupported basic_string >) separator = 2047 m_CacheDir = path = (unsupported basic_string >) separator = 7676 m_InstalledMods = (unsupported vector) paths = m_root = path = (unsupported basic_string >) separator = 112 ('p') m_rdata = path = (unsupported basic_string >) separator = 31433 m_gameData = path = (unsupported basic_string >) separator = 1 m_userData = path = (unsupported basic_string >) separator = 156 m_config = path = (unsupported basic_string >) separator = 35588 m_cache = path = (unsupported basic_string >) separator = 31710 m_logs = path = (unsupported basic_string >) separator = 63032 SDL_main (main.cpp:680) argc = 1 (0x00000001) argv = 0x04B10008 (see above) main_utf8 (sdl_windows_main.c:126) argc = 1 (0x00000001) argv = 0x04B10008 (see above) wmain (sdl_windows_main.c:151) argc = 1 (0x00000001) wargv = 0x015E02B0 -> 0x015E02B8 -> 71 (0x0047) wenvp = 0x015BE370 -> 4176 (0x1050) argv = 0x04B10008 (see above) retval = 0 (0x00000000) i = 1 (0x00000001) CallStartupWithinTryBlock (wseh.cpp:364) ret = 13363024 (0x00CBE750) RtlAreBitsSet (:0) RtlAreBitsSet (:0) errno = 0 (No error reported here) OS error = 0 (no error code was set) ==================================== SVN Revision: 21935 Engine Version: 0.0.23 System info: (generated 2019-06-25 14:45:16 UTC) OS : Win8.1 (6.3.9200) CPU : x86, AMD Ryzen 5 1400 Quad-Core Processor (2x4x1), 3.19 GHz Memory : 16269 MiB; 11975 MiB free Graphics Card : NVIDIA GeForce GTX 1060 3GB/PCIe/SSE2 OpenGL Drivers : 4.6.0 NVIDIA 430.86; nvoglv32.dll (26.21.14.3086) Video Mode : 1024x768:32 Sound Card : OpenAL Soft on T24C550 (NVIDIA High Definition Audio); Sound Drivers : 1.1 ALSOFT 1.17.1 OpenGL Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control SMBIOS: [Bios] vendor: "AMI" version: "F.10" startSegment: F000 releaseDate: "11/15/2017" flags: pci|plug_and_play|upgradable|shadowing|boot_cd|selectable_boot|edd|int5|int14|int17 vendorFlags: BF0001 flags1: acpi|usb_legacy flags2: bios_boot|function_key_boot|targeted_content_distribution|uefi size: 16 MiB [System] manufacturer: "HP" productName: "OMEN by HP Desktop PC 880-p0xx" serialNumber: "5CC8051306" uuid0: 66AF4D9EA6C626EF uuid1: 111653E27B4EA0 wakeUpType: power_switch skuNumber: "Z5M87AA#ABA" m_Family: "103C_53311M HP Omen" [Baseboard] manufacturer: "HP" product: "8309" version: "1.0" serialNumber: "PGFHT0EP1AD03V" flags: motherboard|removeable|replaceable hChassis: 3 type: motherboard [Chassis] manufacturer: "HP" type: desktop state: ok powerState: ok thermalState: ok securityStatus: none oemDefined: 942878777 numPowerCords: 1 [Processor] socket: "AM4" type: CPU m_Family: 107 manufacturer: "Advanced Micro Devices, Inc." id: 178BFBFF00800F11 version: "AMD Ryzen 5 1400 Quad-Core Processor" voltage: 13 dV externalClockFrequency: 100 MHz maxFrequency: 3450 MHz bootFrequency: 3200 MHz status: enabled upgrade: (unknown ProcessorUpgrade 49) hL1: 44 hL2: 45 hL3: 46 serialNumber: "Unknown" assetTag: "Unknown" partNumber: "Unknown" coresPerPackage: 4 enabledCores: 4 logicalPerPackage: 8 flags: x64 family2: 107 populated: true [Cache] designation: "L1 - Cache" configuration: socketed|enabled supportedFlags: pipeline_burst currentFlags: pipeline_burst speed: 1 ns ecc: multiple_bit type: unified m_Associativity: A8 level: 1 location: internal mode: write_back maxSize: 384 KiB installedSize: 384 KiB [Cache] designation: "L2 - Cache" configuration: socketed|enabled supportedFlags: pipeline_burst currentFlags: pipeline_burst speed: 1 ns ecc: multiple_bit type: unified m_Associativity: A8 level: 2 location: internal mode: write_back maxSize: 2 MiB installedSize: 2 MiB [Cache] designation: "L3 - Cache" configuration: socketed|enabled supportedFlags: pipeline_burst currentFlags: pipeline_burst speed: 1 ns ecc: multiple_bit type: unified m_Associativity: A16 level: 3 location: internal mode: write_back maxSize: 8 MiB installedSize: 8 MiB [PortConnector] internalDesignator: "NULL" internalConnectorType: none externalDesignator: "FRONT TYPE C" externalConnectorType: access_bus_usb portType: usb [PortConnector] internalDesignator: "NULL" internalConnectorType: none externalDesignator: "FRONT TYPE C" externalConnectorType: access_bus_usb portType: usb [PortConnector] internalDesignator: "Ctrl0Port1" internalConnectorType: sas_sata externalConnectorType: none portType: sata [PortConnector] internalDesignator: "Ctrl0Port2" internalConnectorType: sas_sata externalConnectorType: none portType: sata [PortConnector] internalDesignator: "Ctrl0Port3" internalConnectorType: sas_sata externalConnectorType: none portType: sata [PortConnector] internalDesignator: "Ctrl0Port4" internalConnectorType: sas_sata externalConnectorType: none portType: sata [SystemSlot] designation: "J6B2" type: pcie busWidth: x16 usage: in_use length: _long flags1: v3_3|shared flags2: pme deviceNumber: 1 [SystemSlot] designation: "J6B1" type: pcie busWidth: x1 usage: in_use length: _short id: 1 flags1: v3_3|shared flags2: pme deviceNumber: 28 functionNumber: 3 [SystemSlot] designation: "J6D1" type: pcie busWidth: x1 usage: in_use length: _short id: 2 flags1: v3_3|shared flags2: pme deviceNumber: 28 functionNumber: 4 [MemoryArray] location: motherboard use: system ecc: none hError: 41 numDevices: 4 maxCapacity: 16 GiB [MemoryDevice] hMemoryArray: 42 hError: 48 totalWidth: 64 bits dataWidth: 64 bits formFactor: DIMM locator: "DIMM 1" bank: "CHANNEL A" type: unknown typeFlags: unknown manufacturer: "Unknown" serialNumber: "Unknown" partNumber: "Unknown" [MemoryDevice] hMemoryArray: 42 hError: 50 totalWidth: 8 bits dataWidth: 8 bits formFactor: unknown locator: "DIMM 2" bank: "CHANNEL B" type: (unknown MemoryDeviceType 26) typeFlags: unknown|synchronous speed: 6400 MHz manufacturer: "Unknown" serialNumber: "00000000" partNumber: "Unknown" configuredSpeed: 2400 MHz size: 64 MiB rank: 1 [MemoryDevice] hMemoryArray: 42 hError: 53 totalWidth: 64 bits dataWidth: 64 bits formFactor: DIMM locator: "DIMM 3" bank: "CHANNEL A" type: unknown typeFlags: unknown manufacturer: "Unknown" serialNumber: "Unknown" partNumber: "Unknown" [MemoryDevice] hMemoryArray: 42 hError: 55 totalWidth: 8 bits dataWidth: 8 bits formFactor: unknown locator: "DIMM 4" bank: "CHANNEL B" type: (unknown MemoryDeviceType 26) typeFlags: unknown|synchronous speed: 6400 MHz manufacturer: "Unknown" serialNumber: "00000000" partNumber: "Unknown" configuredSpeed: 2400 MHz size: 64 MiB rank: 1 [MemoryArrayMappedAddress] hMemoryArray: 42 endAddress: 7FFFC00 [MemoryDeviceMappedAddress] hMemoryDevice: 51 hMemoryArrayMappedAddress: 43 partitionRowPosition: 1 endAddress: 3FFFFFC00 [MemoryDeviceMappedAddress] hMemoryDevice: 56 hMemoryArrayMappedAddress: 43 partitionRowPosition: 1 endAddress: 3FFFFFC00 [VoltageProbe] description: "LM78A" [VoltageProbe] description: "LM78A" location: power_unit status: ok [CoolingDevice] hTemperatureProbe: 20 group: 1 nominalSpeed: 32768 rpm description: "Cooling Dev 1" type: (unknown CoolingDeviceType 18) [CoolingDevice] hTemperatureProbe: 20 group: 1 nominalSpeed: 32768 rpm type: (unknown CoolingDeviceType 18) [CoolingDevice] hTemperatureProbe: 33 group: 1 nominalSpeed: 32768 rpm description: "Cooling Dev 1" type: power_supply_fan status: ok [TemperatureProbe] description: "LM78A" [TemperatureProbe] description: "LM78A" location: power_unit status: ok [SystemBoot] status: no_error [ManagementDevice] description: "LM78-1" type: LM78 addressType: port [ManagementDeviceComponent] hDevice: 16 hComponent: 17 hThreshold: 18 [ManagementDeviceComponent] hDevice: 16 hComponent: 20 hThreshold: 21 [ManagementDeviceComponent] hDevice: 16 hComponent: 23 hThreshold: 24 [ManagementDeviceComponent] hDevice: 16 hComponent: 26 hThreshold: 27 [ManagementDeviceComponent] hDevice: 16 hComponent: 29 hThreshold: 30 [ManagementDeviceThreshold] nonCriticalLo: 1 nonCriticalHi: 2 criticalLo: 3 criticalHi: 4 nonrecoverableLo: 5 nonrecoverableHi: 6 [ManagementDeviceThreshold] nonCriticalLo: 1 nonCriticalHi: 2 criticalLo: 3 criticalHi: 4 nonrecoverableLo: 5 nonrecoverableHi: 6 [ManagementDeviceThreshold] nonCriticalLo: 1 nonCriticalHi: 2 criticalLo: 3 criticalHi: 4 nonrecoverableLo: 5 nonrecoverableHi: 6 [ManagementDeviceThreshold] nonCriticalLo: 1 nonCriticalHi: 2 criticalLo: 3 criticalHi: 4 nonrecoverableLo: 5 nonrecoverableHi: 6 [ManagementDeviceThreshold] [SystemPowerSupply] group: 1 partNumber: "Standard Efficiency" characteristics: present hVoltageProbe: 32 hCoolingDevice: 34 hCurrentProbe: 35 type: switching status: ok inputSwitching: auto_switch [OnboardDevices2] referenceDesignation: " Onboard IGD" type: video instance: 1 enabled: true deviceNumber: 2 [OnboardDevices2] referenceDesignation: " Onboard LAN" type: ethernet instance: 1 enabled: true deviceNumber: 25 [OnboardDevices2] referenceDesignation: " Onboard 1394" type: other instance: 1 busNumber: 3 enabled: true deviceNumber: 28 functionNumber: 2 ==================================== Main log: (unavailable) ====================================