Thank you for responding, awesome stuff!
To expand a bit on point 4, the Gerudo, Hyrule and Ordona are able to build external food dropsites from the village stage, which gives them an extra leg up when harvesting from berry patches further out from their core bases. Having played a few singleplayer games I do find that Lanayru is able to harvest from Fisheries fast enough to be playable, although compared to Hyrule and Orodona who can build farms without needing a CC I do wonder if they could get swamped if a game manages to run on for a bit. Still, seems it's all working out, which is great!
Just another few things:
1. It seems like there's a couple of techs and buildings that don't yet do anything: in particular, Lanayru can research to get higher gather rates from Silver and Coralmold, but seeing as only the Zora can build Coralmold farms and I'm not sure I've seen Silver resources on a map (please correct me if I'm wrong on this) this doesn't currently have a purpose? Also the Kokiri Berry Seeder doesn't look like it does anything yet aside from being able to research a couple of techs.
2. I've also noticed that the heroes of the two new factions from last update have descriptions which are recycled from other factions and thus don't match their actual abilities.
3. I don't know if it was just for that match, but The Resistance didn't have a unit cap.
4. I'm not sure what could be done about this (if anything) but for factions that can't harvest wood, on most maps this results in large portions of bases becoming unbuildable. Presumably this was intentional – or at least deemed acceptable – though.
But once again thank you for making such an awesome mod (twice over, if we count H:TW)!