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vidnik2

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Posts posted by vidnik2

  1. 54 minutes ago, sphyrth said:

    Capturing was nerfed because it was too strong in the previous Alphas. The lower the health of a tower, the easier it is to capture... No matter how many soliders are in it. That's why Siege Weapons play a more important role in Capturing/Destroying buildings.

    And AI reacts with transfering a units out of the building. What means the building is quicker captured.

  2. 6 minutes ago, Lion.Kanzen said:
     

    far as im aware AoM uses a full 3D engine and a less grid locked terrain system that can take varying color changes whereas AoE2 uses sprites and fixed textures for terrain. it doesnt have light sources like a 3D engine does. its just fixed images. also just a heads up AoE2 TECHNICLY has shadows. theyre part of the sprite images though =p

    ofcourse if im wrong and its possible then i would be more then happy to be corrected on this.

    Probably that is reason why is so popular for moding.

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