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yhoyhoj

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Everything posted by yhoyhoj

  1. I am not sure but the problem with four legged animals is that they always stand on more than 1 legs. There is always a risk of legs looking like they are sliding on the ground while the other legs don't move. The keyframes are realistics (two legs on the ground) but it must be tested with a real movement. I need to add one or two keyframes to correct the exaggerated front left leg movement but apart from that, what do you think ?
  2. Don't expect too much ! My experience in animation making is very limited. I have made another walk animation, it looks slightly better but it is not professional quality either. And I feel I am missing something important and that it will not work correctly. Here is a gif comparison of the two animations : https://imgur.com/a/Jxweg (I couldn't upload them here). Somehow the texture placement is broken when rendered in Blender... It is displayed correctly in the viewport, though.
  3. You really did a great job with these animations, hopefully I hadn't worked too much on my own version. I have corrected 2 small issues I found : a couple duplicate vertices (likely created when mirroring) and a deformation at the bottom of the neck in the walk animation. I have also added groin movements in the idle animation. Maybe overdone though. What is stopping it from being added to the next release ? Pig4.7z
  4. Apparently the search function doesn't work for me. My search didn't turn up anything with the word "pig". But I should have known it wasn't normal. So apparently the work is almost done on this. The boar animations doesn't look to bad on the pig model. I could try to improve your model @stanislas69 even though it's a bit less fun to do.
  5. The boar animations are good. The skeleton seems good too. In theory boars and pigs are quite similar but the models are different so the skeletons also look different. In fact when putting them side to side it's difficult to see how it could be adapted. Has anyone already done that ?.
  6. I am the copyright holder of original works I post in the Wildfire Games 0 A.D. Art Development forum. I hereby release all original works I uploaded to this forum in the past, and those I will upload in the future, under the Creative Commons Attribution-Share Alike 3.0 Unported license.
  7. After seeing this pig without any animation I decided to make an attempt at animating it. I would like to do a walking animation (http://trac.wildfiregames.com/ticket/3879) and maybe some others if needed. I am a hobbyist so I will need feedbacks on this. I have started (and finished) to rig the existing model in Blender before thinking that a pig is very close to a boar. My first question is : do you think it is possible to reuse the boar skeleton (and adapt it) to use the same walking animation or should I keep my rig and animate from scratch ? I also had to add some tris (6, I think) because the bottom of the feet were not filled. pigsave3.blend
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