MAXDDARK
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Posts posted by MAXDDARK
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I think we should invent a new style
Mass style
the building will be cheaper and faster to make , this will enable the economy grow faster.
you will need masses of building in order to create a great army , I'm talking about 1000-5000 man (in AOK it was 250 max if I recall).
but the economy style will be like in settlers only much faster and in much bigger scale.
and you would be able to start building even in you don't have all the resources yet
what do you think about my idea ?
after all we can't duplicate AOE in every way...we should create a very different game
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but are the alliance are "fixed" in the start of each map, or can you change them ?
or let's say u are allied with comp1 and he is asking for help several times, and you refuse to help him, would he be smart enough to break the alliance ?
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I know this game will have an unique economical style of play BUT
to which style it will be similar ?
in AOE you had wood,stone,gold,food but when you cut strees you didn't have to make them fit to build like it was in Settlers.
in settlers the economical style of play was remarkable
you needed to grow wheat fields and water to feed the pigs and butcher (you needed a butcher to) them for food in order to give the miners food to work, and then make gold/iron/stone...
and with iron you produce swords, shield
with wheat and water you breed horses and you make riders...
how is the economy work in 0 A.D ?
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Diplomacy is a GREAT aspect of any strategy game
I would like to know, how it's going to work in 0 A.D ?
would you be able to change your stances during the "level"/ "map" ?
would it be like in AOE ? (I didn't like the AOE diplomacy as you can be a friend of your enemies).
will there be given a specific amount of time before the war declaration is "on" ?
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I'm not THAT skilled in Blender YET...and my time is short in those days.
but I have already posted about those glorious games (0 A.D and Last alliance) in ubuntuforums.org - some of them already found an articles about that historical times you asked.
some are looking forward for this game and willing to contribute
for the LA game I've posted a Tokin fan site that has a great info about the world.
as my time allows me, I will learn/practice more in blender and help you more.
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I'm NOT a Tolkin expert nor a big fan YET
but I understand that you DO need information about Tolkin's world
so I've found a place were you can ask questions and get info about his life works
it's a research game we making, so you need as much info as you can get.
hope it helps !
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Dnas - so you are using open source...like I do
it's great !
tell your friends that Blender is a GREAT open source free 3d program
and GIMP to !
are you using Linux to ?
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hello...
I looked at the screenshots and the art - and it is a great work of art
I want to know - which programs do you use in creating this game ? (I mean graphic 2d/3d programs).
Economical style
in General Discussion
Posted
that's a shame...this economy still is already widely used in most RTS games, and it's very simple....and not letting our thought and imagination to work on new things.
I don't want it to be a clone of AOK...I want it to be really unique.