Thank you @nwtour
The package from aur wasn't compiling
According to someone from the #wxwidgets irc channel, the aur isn't necessary (and even shouldn't be used)
In the end I simply réinstalled wxgtk3 and wxgtk-common packages according to the 0ad build instructions (and wxgtk2 just to be sure )
It's now compiling just fine, thanks to you
NB : The command "./update-workspaces.sh --disable-atlas -j8" worked too as a workaround
Hello there
I had trouble using the search option of the forum, sorry if the question was already asked
(I swear i searched )
I'm trying to compile the svn version on archlinux
Everything's going smoothly until the "make -j8" command
==== Building AtlasUI (release) ====
precompiled.h
../../../source/tools/atlas/AtlasUI/Misc/precompiled.h:107:11: erreur fatale: wx/wx.h : Aucun fichier ou dossier de ce type
107 | # include "wx/wx.h"
| ^~~~~~~~~
compilation terminée.
make[1]: *** [AtlasUI.make:188 : obj/AtlasUI_Release/precompiled.h.gch] Erreur 1
make: *** [Makefile:173 : AtlasUI] Erreur 2
Do you know what might be the issue here ? And maybe even how to solve it ?
rev is 25444, which is the latest available as i'm writing. Same issue with the few previous revisions
Thanks for taking the times for explaining all that, it's now crystal clear
Could you tell me how to apply it manually ?
if not, i'll just wait for the official commit
Thanks for your answer Nescio
Yes, i'm using the svn developpement version (revision 23785) and gcc (GCC) 10.1.0
Is the fix mainstreamed now ? Still can't compile on my side
I don't know about arcanist but i can install and configure it if it's the solution
I'm a bit lost. What's the file you give to download in this post, it's way to small to be the mod right ? I found this git https://github.com/0ADMods/han_china, is it the correct one ? Then maybe you should write that link on the main post
Just a thing quite useful find out to be usefull It would be more practical if the last used parameters (map, game mode, game speed etc...) in scenario mode were keep in memory for the next time the player get to the scénario menu Should be hard to do, right ?