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tirili

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About tirili

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    Tiro
  1. OK, if I can be of any help to fix this bug, let me know!
  2. "dispatch events" is the line that gets high numbers in "msec/frame" for a short time after I stop "moving the mouse for some seconds".
  3. Hi Thanks for the great work on this game! Here's a problem though: Whenever I move the mouse in a game, the game performance is severly reduced. The display is like freezing (only the mouse cursor itself is moving, but workers and other units stop moving). This happens even if only grass and no unit is below the path that I move the mouse cursor along. While I don't move the mouse, the game is lag-free. My system specs: Samsung Melroi R510 x86_64 IntelĀ® Core2 Duo CPU T5750 @ 2.00GHz GenuineIntel GNU/Linux nvidia GeForce 9200 m gs 4GB RAM Slackware Linux 14.1 (64bit) I don't use any compo
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