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Mega Mania

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Posts posted by Mega Mania

  1. I'm sorry I haven't checked the forums in a while. Currently I'm almost done making a scenario in age of empires 3. I will do all of this in blender and gimp and if anyone wants to help me model or texture you are welcome. I will build an ironclad first and so on. Nations will probably be: England, France, USA, Mayan, Spain, Aztec, Turks, German, Pirates (maybe), and Chinese.

    Inform me if you want a nation.

    If you want me to add other Indian nations such as Lakota I'll probably make a union of indian nations UIN because the Indians did team up at one point. Post your ideas please.

    Mayan and Aztec didn't exists anymore, only Mexico exists and there's no Germany at this point only Prussia as the only German nation until Otto Von Bismarck united them under one nation but a good choice nonetheless but still we could divide them as two faction. What about Brazil and Japan? it looks like Brazil and Japan could make into the list. Pirates should be some sort of mini faction, Lakota can only be a mini faction due to its pre-industrial age economy. Portugal, Netherlands too could make into the list as major faction although they lost their influence. Chinese should have two faction: Qing Dynasty and Republic of China to avoid confusion.

  2. Now comes the list of Sassanid Army:

    1. Infantry

    Infantry (Payg)

    Archer (Kamandar-e Eransahr)

    Dismounted cavalry (Arteshtar-i Payahdag)

    Kurdish tribesman

    2. Cavalry

    Sassanid Cataphract (Aswaran-e Eransahr)

    Clibanarii (Grivpanvar)

    Sakastan cavalry (Aswaran-e Sakasahr)

    3. Champion unit

    Zayedan (Royal Household Cavalry)

    Gilani Warrior (Arteshstar-i Gelanig)

    Royal Household Archers (Kamandar-e Zayedan)

    War Elephant

    4. Siege

    Onager (Falakan-e Majaniq)

    Scorpion

    Battering Ram

    Siege Tower

    Ballista

    5. Navy

    Omani War Vessel

    6. Heroes

    Ardashir I

    Shapur I

    Shapur II

    Bahram V (Gur)

    • Like 1
  3. Sassanid Dynasty have a navy made up by Arabs that includes people of Kuwait, Bahrain and the people of Oman especially those from the tribe of Azd (Banu Al-Azd). Their war vessels are the famous Dhow but the design was totally different from modern Dhow. But i have manage to identify at least 1 type of ship that could be the warship for Sassanid navy, hope you guys like it.

    post-15682-0-25112800-1382649826_thumb.j

    The ship was the only candidate, but if anyone ask what's the flag doing there please ignore it.

  4. and about the siege weapons i have a "impovised" and very curious solution:

    * As tha mauryan indians this civilzations, don't used, ballistas, oxibeles, rams, siege towers, but this civilizations used champion elephants as tha mauryan indians, we can put to this units the bonus for be used as siege weapons

    Parthian do not use war elephants except for display of power during the reign of Vologases I. Other option like siege ladders could be a good option, while units like Hyrcanian Hillmen which i proposed was armed with axes which means they could destroy wooden palisade and gates thus solving the lack of siege gear problem, unfortunately the only disadvantage of these tribal warrior is that they have low HP and armor.

    • Like 1
  5. please explain me a mystery, what ships we put????

    i think that the Birreme is the only that we need, because the Parthians and Sassanids don't have a "marine" strong!, as for example Carthage, or at least, rome or hellenes, the marine of this civilzations was very primitive, as the mauryan navy, or we don't put any any any ship?, or at least a weak and simple birreme?

    Parthian never have a navy for they barely control these area.

    This map will show why:

    pamaki.jpg

    The coastal area which is under control of Elymais, Persis and the Indo Parthian. The former (Elymais, Persis) enjoys a high degree of autonomy while the latter (Indo Parthian) have declare independence from the Parthian central authority and later destroyed by the Kushan Empire. As the Parthian have no control over the coastal area, their navy was a blank.

    parthia_map.jpg

    Later they manage to control parts of Arab coast but due to weak imperial authority and wars against Roman Empire, they barely have the resources to raise a navy thus making Parthian navy absent from Parthian history.

    • Like 1
  6. All i wish to know is Marian Reform but unfortunately i overlook the importance of Camillian Reform.

    But think again, how much do we know about the Roman army before Camillian Reform? How far will 0 AD go in order to recreate the Pre-Camillian Roman army?

  7. Parthian Army

    1. Infantry

    Parthian spearman

    Parthian heavy infantry or swordsman

    Hyrcanian hillman

    Persian archers

    2. Cavalry

    Parthian light cavalry (Kamandar-e Pahlavanig)

    Azadan cavalry (Aswaran-e Azadan)

    Clibanarii (Grivpanvar)

    3. Champion unit

    Parthian Guard Cavalry (Pushtigban)

    4. Siege

    None

    5. Ships

    None

    6. Heroes

    Arsaces

    Mithridates II The Great

    Surena (Rostam Suren-Pahlav)

    Vologases I (Valakhsh)

    Artabanus IV

    This is my list of Parthian army, not an official 0 AD list.

    Hopefully the team may consider it.

  8. Saxon : a member of the Germanic people who entered and conquered England in the fifth century A.D.

    It was the Angles or Anglii, a sub-tribe of the Saxons who have settled in Britain but yet they do not conquer the entire British Isles but only settled down on several Romano British settlements. Plus England didn't exists until 927 AD.

    But they cannot do that without the help of the Jutes and the Saxons, unfortunately after gaining control most of the Romano British settlements, the Anglo Saxons did not manage to establish a centralized government which make them less capable of becoming a major faction.

  9. They did do some damage though...

    "The Belgian Eburones, revolted and smashed the Fourteenth legion. Unable to get reinforcements from Rome, it took Caesar about a year to put down the uprising."

    A few damage and rebellion doesn't really matter and that is no reason to make them a major faction.

  10. as i've said many times before, i think that the Part 2 civs should be an even match in number for the Part 1 civs and should be "equivalents" in some way. for instance, teh Western/Imperial Romans would be the AD equivalent of the BC Republican Romans, the Byzantines to the Athenians (both for geographic area), while the Huns would be the AD equivalent to the Spartans for their (at least perceived) very militaristic lifestyle even if the Huns were actual conquerors with a much larger effect on history than the Spartans

    personally, i think the Anglo-Saxons would be a good addition as historical enemies of the Celts as well as being one of the better-known Germanic peoples, even though in this case they would likely end up using lots of Roman or Romanesque weapons that other Germanic factions wouldn't have access to

    well there'd definitely need to NOT be just "Germans" considering our current standards of unique civs. we had just "Hellenes" before, and now we have Athenians, Spartans, Macedonians, etc. so that the civs aren't as generic

    depending, i think they'd work best as one of those minifactions that have been discussed elsewhere. did the Belgians really impact history all that much or make much of a name for themselves during 0ad's timeframe?

    No, Huns are nothing but a force of destruction and they can only destroy but unable to construct, it would be better that Huns become part of the DLC factions.

    There's no such thing as Byzantines before that it was a fabrication of Western scholar to deny Eastern Roman Empire as the sole inheritor of Roman Empire.

    Anglo Saxon can either be DLC or mini faction for they lack the influence to be recognized as a major faction.

    I agree with that but try not to put unnecessary German tribes until there's no space for other faction.

    Totally agree, they should serve as mini factions instead of DLC factions.

  11. Yes they destroy the Roman army in Adrianople 378 AD, then they sacked Rome 410 AD which speed up the disintegration of Rome and that is true but ultimately it was the Goths that laid the foundation of a new nation: Spain that makes them important.

    Huns and Vandals could destroy cities and they slaughter anyone that oppose them but yet for all that they could hardly build a nation like the Goths(Visigoths) did. Both Huns and Vandals are destructive but Goths was able to transform themselves to a constructive nation which do not depend on raids as a source of economy. That's why i choose the Goths.

  12. Comitatus? Hmm i dont think so, thst is latín and don't means noble Cavalry

    The Noble cavalry was Cnithe not Comitatus.

    The picture i posted yesterday came from Invasio Barbarorum: Somnium Apostatae Iuliani, if you wish know more about the mod you may visit TWC forum.

  13. i explain it:

    we should put as rome three ages:

    * Early Germania, we put Cheruschi, the tribe of Arminius, and this tribe was after arminius victory a regional superpower, during 22 years, and after a big power on germania.

    * Medium Germania, we put the Marcomanni, this tribe was a true germanic empire!, duruing the marcomannian wars was a true challenge, here we don't use spearmen, we use swordsmen!

    * Late Germania, we put Goths this tribes were a true superpower!

    http://www.historyfiles.co.uk/KingListsEurope/BarbarianCherusci.htm

    Marcomanni wasn't a superpower it was a confederation of tribes rather than a single tribes made up of clans.

    Indeed, without the Goths there will be no modern Spain, but unfortunately i think Goths should be a major faction not the Cherusci or Marcomanni and i strongly support the Goths as a major faction.

  14. Anglo Saxon units:

    post-15682-0-42242000-1382277624_thumb.g

    1. Gisipe - Champions

    2. Dugup-Eorid - Hearth troops

    3. Saxnotas - The lord's life guard

    4. Ceorlas - Saxon Keel

    5. Cnithe - Noble cavalry

    6. Comitatus - Noble infantry

    7. Waldmanne - Hunters

    8. Hridraskara - Sea raider

    9. Hundradeflocc - levy spearmen

    10. Angonwerpara

    11. Jugup-Eorid

    12. Geburas - peasant levies

    • Like 1
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