Abadu
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Posts posted by Abadu
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The final civs:
-Russia
Strelet
Boyar cavalry
Mounted jaeger
Spearman
Archer
Lifeguard
Licorne howitizer
Jaeger
Akhtyrsk Hussars
Hussar,dragoon and musketeer
Dragoon
Cuirassier
cossack
pavlov grenadier
-Sweden
Karoliner(karoliner Kavalleri)
Fusiler[Fysiljär(karoliner Fysiljär)]
pikeman(Pikenerare)
Dragoner
Hussar(husar)
Cuirassier(Kyrassiär)
Grenadier(Grenadjär)
Buildings
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Can you please make it in the colonial mod topic to?or at least,how i turn the pictures in links?
EDIT:Belisarvs:unfortunaly,im not good at modeling ,i already tried to use the blender,but i dont know what the "small words" make,i can only make a line and spin the original circle in blender
But do you have a site where i can learn how to use the blender?
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Some stuff for civs:
-Italy(venice):
Bombard
Dragoons
Lifeguard Halberdier(lifeguard of morosini),bombardier and carabineer(lifeguard of morosini)
Light Cavalry(the 2 one)
Carabineers
Bersaglieri
Kight,handgunner and halberdier(early units)
Carabineer,general and lancer
Fusilers
Hussar,dragoon and trumpeteer
Venetian halberdiers
Elmeti
Vatican siwss guards
Buildings
-Portugal
Caçador
Arcabuzeiro
Arcabuzeiro de goa
Musketeer
Piqueiro pesado
Alferes(flag carrier)
Halberdiers
Settlers
Piqueiro leve
Infantaria do porto
Dragões(dragoons)
Lanceiro(Lancer)
Caravela
Buildings
-Netherland
Watergeuzen(noble soldier)
Halberdier
Pikeman
harquebuiser(ruyter?)
Musketeer
Belgian light dragoons
Fusilers
Red lancers
Hussar
Grenadier
Fluyt
Buildings
-France
Black musketeers
Musketeer
Tirailleurs
Chasseurs a cheval
Hussars
Dragoons
Cuirassiers
Lancers
Gendarmerie d'Élite
Carabinier
Pikeman
Old guard grenadier
Young Guard
Horse grenadiers
Barge ship
Buildings
-British
King's german light dragoon
Gentleman at arms
Beefeater
Pistol cavalry
Life guards
Crimean Heavy dragoons
Heavy dragoons
Light dragoons
Lancer
Hussar
Redcoat
Highlander
Longbowman
Greenjacket
Man-o-war
buildings
-Spain
Rodelero
Piquero
Alabardero
Bestero
Guerrillero
Conquistador
Musketeer
Tercio
Light infantry
Lancero
Early cavalry
Hussar
Galeão
buildings
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Other civs:
MONGOLS:
Keshik guards
Light horseman
Heavy cavalry
Bowman
Spearman
Swordsman(psiloi)
Siege Weapon(Trebuchet?)
Horse Archers
Halberdier
Golden Horde
Buildings(to base):
SARACENS:
Camel Warrior
Saracen cavalry
Spearman
Heavy cavalry
this are stealed from TW series:
heavy cavalry
Heavy infantry(axeman)
light cav,light inf,spearman and cav archer
Pikeman
Lancers
Ghazi infantry
Kumah cavalry
Hashishin
Royal cavalry
Mamluk Junior Askars
Mamluk Abtal Askar
Nubian infantry
Sudanese javelineer
ITALIAN(venice)
Condottieri general bodyguards
Elmeti(name taked from AOE III)
Stradiot
Militia crossbowman
Handgunners
City militia
Halberdier
Targeteers
Aragonese
Bombard
Genoese crossbowman
Knight
Light cavalry
Longbow
Auxilia
Crossbowman
Spearman
Pikeman
Swordsman
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Well,the great problem is to find early portuguese units,but i will try,in fact,the portuguese used many arquebuisers(arcabuzeiro) early,so,have them wont hurt
But more ideas for portugal:
arqueiro(archer)
Find pictures of portuguese soldiers is very hard,so i will post oficers and kings to we base units:
D Afonso Henrique,portuguese king(cavaleiro de cristo)
D. Nun’Álvares Pereira(some pikeman/axeman/maceman)
A portuguese knight(lanceiro)
Afonso V,portuguese king(cavaleiro)
Ships:
Caravela
Nau
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I didnt know that
But some ideas for a new civ:
PORTUGAL:
Infantry:
Arcabuzeiro
Piqueiro
Besteiro do conto
Cavalry:
Lanceiro de avis
Cavaleiro de cristo(its a portuguese "officer",but it can give to us a idea for a look)
Espingardeiro
Latter i post more
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Arent you forgoting the winged hussars?
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I will try poland,turks,austria(i dont like too much add americans because if they are add,some people could want their countrys(i would want brazil)).For me,i can search for many diferent units for each civ(of course,some can be already takened by AOE III,but this doesnt count),i only cant work with dates(for example,i have to research portugal for next week)ok?(and can i use other games units for the civs?
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Ok,lets start with civilization ideas(I choose a timeline from 1606 to 1775)
-The Kingdom of Spain
-The Kingdom of England
-The Kingdom of Portugal
-The Kingdom of France
-The Republic of Netherlands
-The Kingdom of Sweden
And ideas for native american nations,but I have no idea yet on how they will play:
-The Iroquois Confederation
-The Maya City-states
-The Hawaiian Kingdom
-The Guarani Tribes
-The Mapuche People
-The Apache People
-The Haida Tribes
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How can we create models if we dont have an demo with the unit files?(sorry if its an idiot question,im not a good programer)
However,i can make some non-compromised researchs,tell me,what are you planing civs?(to i try to research)
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You will see that when the game release,many people will join you team
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Im only saying that WOULD be good if you have time expand the game(with the world colonization),but it can be an "x pack" of the mod
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think that this mod should cover not only the colonization of america,but the "world colonization",but the name of this mod dont agree with my idea
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What about have some asian civs?(japan,china,korea)i also think that an saracen civ HAVE to be in the mod,and will be cool have some central europe nations how romenia and hungary
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cool!it can be like an age III with many europeans,many units and MANY natives and maps(i also think that it should have revolutionerie nations,how US ,Brazil ,mexico,...)
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Man,im worst in help then egel,i love games but im not to good(i dont have much time to play),so,i will have to make marketing,tell to my friends is the unique way that i can help
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But RON is a realy cool game,dont you think it?
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you have the word divided and you start in one of the territories,you have your capital,if one of your enemies take,he takes control of all your conquered territories(you can do it too),we have a lot of computer controled nations that move to conquer territories,your initial army is represented by a "peon"(like in board games)and you move them to enter in territories(you can only move to territories next to you),when you enter,you start a "normal battle" where you can research,gather and train more soldiers(but you start with an army).in the world map we can see an rare resources and wonders managers that give you bonuses
Its realy cool(in my opinion),i hope that you can understand what i said
Sorry 4 my bad english
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why you hated the RON CTW?that means no CTW mode?
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i was thinking in rise of nations because i never played rome TW,how is the RTW CTW?
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Ok,it was only a idea,i hope that the campaing char going to be amazing.
And what about a conquer the world mode?
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And what will be the campaings?what about we have a lot of historical campaings(alexander,peloponesojulius cesar,etc)and one fictional like in aoe III?i think that it would be cool,but not historical(its only an idea,ok?)
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Will the game have mercenaries?and what about "native setlements" how in age III(in 0ad we could represent other nations with natives)
What wonders are already planed?
Thanks for read,WildFire
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Im so glad for the answers,thanks for it
also,how does the team now the catarghean units and names?im curious
Why there is no hitites(i dont now how to speling right)?
And again,thanks for be to good with the newbies here
Mod Announcment - Colonial A.D. : Conquer the World...again
in Game Modification
Posted
Well,i was planing them,but to diferent units,we would have to use other germanic nations(poland,austria,swiz) units,but all the civs here had a colony in the "new world",while prussians dont had any,but i could research some prussian units...