Abadu
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Posts posted by Abadu
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Great model!You should continue making those models
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This Voynik is looking cool!You will be a great help to the mod
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You know that 0 AD will use a interface similar to AoE,how do you think that its possible have this interface with the battle system simlar to RTW and the settlers economy?And its hard to have good graphics and 1000-5000 man in the screen without make it umpossible to play for the players with old computers?
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How will be the 0 AD tech tree?
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This,at least in Brazil, should be true in the states near other S.American countrys,but here in my state(in northeast),the people know a bit more about the aztecs,but we brazilians know more about "our" tribes(Tupinamba,xavante,xoco,cariri,kayapo,pataxo...)
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Bad news:In my grandpa's house,the internet wasnt working,so i could not dowload blender
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This will be great,but I think that the balance guys will be crying in few days of work
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But wil the civs have different bonuses like AoE III(For exmaple:Celt house generate warriors,Greeks can build x to generate gold,etc...)?
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I promisse that,in 2 days,i will try
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That would be better if you can get a tutorial for the peole,but i guess that the interest on the mod will rise when a unit appears
And in 4 days i will be in grandpa's house,so i can try to run blender
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Yes,but we should start with few nations FirePowa8,because Belisarivs is only 1
The inca would be good,but i guess the atec unit would call more people;This first unit is suposed to call more people to the team,and since the atecs are more knowed and more exotic,i guess they would work(But i whant to see incas too,becuase everyone forget them)
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I think that if we make a good unit,more people would join and try to learn blender,becuase they would see that we are making something.I sugest a exotic unit,such as a aztec warrior,for example
But some good news:In few days,i will go to my grandpa's house,there i never dowloaded lbwender,and i wil install it and READ the wiki tutorial before make anything.I will try to learn
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I understand your point,its very hard to create models,i know,please,forgive me for be unable to work with graphics
But hey,im just pointing ideas,i mean,its best to have everthing planned early,dont you think?
But talking about indians:You said that the aztecs where conquered by few spanish soldier,but you forget about the thousands of tlaxcalan allies,the bad king,the legend of quetzalcoat and the diseases(strong point);You said that they coudnt last for many time,but the mapuches fought for 300 years against the spanish.You also said that they had only stone weapons,but the incas had cooper and the tlaxcalans where starting to produce metals(i forgot the english word) when the conquistadors arrive.Some indians had cavalry(sioux,mapuche,iroquois) and a lot had gunpowder(mapuche,sioux,hawaiians,iroquois,huron,tupi,almost even tribe that resisted for a short time had at least some people with muskets and european weapons that where traded with the europeans)
We dont need to make them ful nations,we can make them as AoE,which you build a trading post in a settlement and can train 1-2 units and research 3 techs,but we need to make it better,lets say,with a AI(They could forge alliances,more techs,more units...).Just few natives would work as full nations(The incas and aztecs,but the people forget the incas all the time).I know that you work very hard to make the models,the problem is that few people know 0 AD,so few people modding
Remenber,these are only ideas,everthing can change,ok?
EDIT:We can start with few nations and latter add more
And what nations you think that are the most important to start?What of my sugested civs you didnt like?what civs you sugest?
EDIT2:For make your work more easy,cant you just edit already made blender models?
And isnt there any other graphic software?because i dowloaded blender AGAIN and it continues how i configured
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Well,i think that the indians where more "corageus"(fight untill die,dont rout) them the europeans;The indians used guerrila tatics,they knew about the terrian,since its their homeland;But i dont see why the coundt be full nations,look:In 0AD,why will be ablle to kill the romans ever time with gauls,we will be able to make the perisans kil alexander,we can make a battlew betwen iberians and persians!The strategy games are always about this:WHAT WOULD HAPPEN IF the persians win gaugamela?What if the gauls kill Caesar?What if the aztecs didnt think that Cortez was good?What if the incas wherent affected bu diseases?
For me,there isnt problem in make them full nations,i mean,0 AD will have many "special" tatics,so what would be the problem if the indians had some tatical advantages?Take a look at the AoE III 3 full native civs,are they too much historical incorrete?
EDIT:What you need to make to they fix your topic?i have a idea for another mod...
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I was thinking in something like this:They would be like the AoE III natives,but with many diferent warriors,buildings,AI(They would forge alliances,collect resources),they would have special resources,many unique techs,etc;You could conquer them or allie to train units,research,build special buildings(with native settlers),but have them as major nations would be very unique and good.I guess that have them as ful nations is best
And the civs can be like this:
Vannila:The new world
-Portugal
-Spain
-Italy
-Dutch(They invaded brazil and had great battles with the ports and brazilians)
-Ottomans
-Tupi
-Inca
-Maya
-Aztec
-Kayapó
-Mapuche
Chocolate:Age of colonization
-England
-France
-Sweden
-Russia
-Iroquois
-Russia
-Seminole
-Haida
-Germany
Strawberry:Rise of independents
-USA
-Brazil
-Argentina
-Mexico
-Canada
-Xavante
-Sioux
-Inuit
-Hawaiians
-Poland
What you think?
Also,what about every civ have diferent bonuses like AoE III?I will think in some(If you have ideas,say)
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Thanks
And yes,its best we start with few civs are latter release the others,but i think in this civs for start:
Spain
England
Portugal
France
Netherlands
Tupi
Aztec
Inca
Iroquois
And will the natives be full civs or like AOE III(But better,with a normal AI and special things)?
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Here are the nations more organized:
-ENGLAND
-Infantry
-Cavalry
King's german legion light dragoon
-Unique ships
-Buildings
-FRANCE
-Infantry
-Cavalry
-Buildings
-SPAIN
-Infantry
-Cavalry
-Buildings
-PORTUGAL
-Infantry
-Cavalry
-Unique ships
-Buildings
-NETHERLAND
-Infantry
-Cavalry
-Unique ship
-Buildings
-ITALY
-Infantry
Morosini lifegaurd halberdier(infantry) and carabinier(cavalry)
-Cavalry
-Buildings
-RUSSIA
-Infantry
-Cavalry
-Artillery
-Buildings
-SWEDEN
-Infantry
Pikeman,lifeguard shooter and rondachier
-Cavalry
Livgardet till hast(royal guard)
-Buidings
-GERMANY
-Infantry
-Cavalry
Austrian chevauxleger
-Buildings
-OTTOMAN EMPIRE
-Infantry
-Cavalry
-Buildings
-POLAND
-Infantry
-Cavalry
-Buildings
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In few days,i will be in my grandpa's house,so there i can instal the bleder and run it reading the guide
Latter i will try to call the HG menbers,because now(at last in AOE III foruns),all the modders are finishing their projects(im one of them,but im the researcher there,so i have more free time)
And i had this idea for the militia:Your peasants have opition to turn in 2 diferent militia that are bad units,but are cheaper(since peasants are cheap)
And what you think about a CTW style of game?(As RTW)
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The problem is thta i changed the configurations a LOT,and now i dont know how to make it back to how it was when i instal for the FIRST time
Any sugestions to i research?
And i had a idea,we could try to call the HG modders and see if they can learn modeling
And good lucjy with your studies
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Those are bad news ,but lets have hope,we dont know when 0 AD will be finished,i dont think thta it will take,lets say,2,3 or 4 years,i think that it will come early,So the people would join.Other problem is thta there are more people thta enter in general discursion forun them here,so we could open a topic there to call more people.Unfortunally,before i knew about the blender guide,i used blender and screwed the files(and for some reason,when you try to re instal,it comes how it was before unninstal )
But are my civs more organized now?
And say what you thnik about the civs list
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Lets try the new organization method:
BYZANTINES
Age I
-Skutatoi/Kontaroi spearman
-Psiloi Javelineer
-Toxotae archers
-Menevlatoi "cavalry killers"
-Varagian Guard
-Cataphract hravy cavalry
-Klibanophoroi ultra heavy cavalry
-Kavallaroi light cavalry
-Acritoi
Age II
-Skutatoi/Kontaroi spearman
-Psiloi Javelineer
-Toxotae archers
-Menevlatoi "cavalry killers"
-Varagian Guard
-Mourtatoi
-Stratiotae
-Kavallaroi light cavalry
-Acritoi
-Athanatoi
Age III
-Skutatoi/Kontaroi spearman
-Psiloi Javelineer
-Toxotae archers
-Gausmoli crossbowman
-Varagian Guard
-Mourtatoi
-Stratiotae
-Kavallaroi light cavalry
-Acritoi
Age IV
-Skutatoi/Kontaroi spearman
-Psiloi Javelineer
-Toxotae archers
-Gausmoli crossbowman
-Mourtatoi
-Stratiotae heavy pronoia
-Trapezitoi/Oikonomia light pronoia
-Acritoi
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But if we divide in periods would be more easy,the early ages would represent the dark ages,and we would have some early units as the axe trower
And do you want the organized nation unit list with pictures?
And what nations of this list you want(Try to explain what nations you think that are important)?
-Japan
-China
-Mongol
-India
-Russia
-Scandnavia
-Viking
-Poland
-Byzantine mepire
-Holy Roman Empire
-Ottoman
-Arab empire
-Berber
-Egypt
-Portugal
-Spain
-Venice(Italy for add the genoese crossbowman)
-England
-France
-Switzerland
-Korea
Also,im sure that when 0 AD comes,a lot of people will join us
And if possible,take a look on the other mod(the colonial) and see the ideas and some of my pictures
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Will we have a unit line?i mean,regular units,i sugest this:
-Militia
-Swordsman
-Spearman
-Ranged(bow or x-bow)
-Javelin
-Gunpowder(latter)
-Heavy cav
-Knight
-Light cav
-Trebuchet
-Onager
-Ram
-Bombard
And will we include the dark ages(i think tha would be good)?
Anyway,i will make more organized and "official civ planns tomorow
EDIT:Im thinking in divide the units im periods(early,medium,latter),more advanced,more upgrades and new units you have.What you think?
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It will be posted latter
Mod Announcement - For Honour and Glory
in Game Modification
Posted · Edited by Abadu
Ok,i erased evertihng named "Blender",tomorow i will install it again
And what is the problem with CrazyThumbs model?
EDIT:I cutted some asian civs from the civs list and i will be making some reforms in the civs list