Report Bulding Snapping Feature in Game Development & Technical Discussion Posted May 9, 2020 · Edited May 10, 2020 by serveurix I've tried it on svn version and it can be annoying sometimes with the mines : you're trying to put a storehouse not too close to the mine so the workers can work in between and the storehouse snaps right next to the mine. Also when you're putting your farms around your CC they tend to rotate when you move them too close to the mines, and you have to move them around your CC until they get their original orientation back. Same problem with the walls: any building you move too close to the wall turrets will tend to rotate around them. When you're playing iberians this can quickly become annoying. When it comes to farms, it seems that the snap option doesn't snap them as close to each other as they could be. Also I'm not sure I understand everything about this snap option: it seems that it works half the time : when moving a building around, sometimes it snaps, sometimes it doesn't, and it doesn't seem to be based on the distance from the edge. Also sometimes buildings rotate for no reason (I want to put a barracks next to a house, it rotates 180°).