As Music Lead on 0.A.D., I decided to start a thread here to explain to would-be contributors how my desicion making in that area will work. The few basic requirements of quality-assurance must be: - Ability to create tracks of similar production-value to my score in terms of sampling, sound, mix and mastering. - Ability to record live instruments to match my score and avoid the cliche, 100% sample-based score everyone else has. - A certain understanding of the game and the concepts set for each civilization. - Availability to make any requested changes by me / the team. - Ability to deliver product as a high-resolution .wav file. - An understanding of and willingness to work under Creative Commons, share alike license. I will generally not work with anyone who doesn't match these criteria, although in extreme cases I might consider accepting a MIDI file and doing the production myself, on a free-time basis. I will generally not accept pre-existing tracks, unless by some chance they fit remarkably well, or can be tweaked to fit. I understand that many young composers are attracted to this kind of project, but in the interest of delivering a good, even-quality product, I must be very picky with music contributions. Composers who feel they meet the criteria and wish to contribute are welcome to contact me directly via omri (@) omrilahav.com, or post on this thread. Please include a link to your work and a brief description of your experience. Good luck,