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Showing content with the highest reputation on 2012-10-26 in all areas

  1. Hi I used to track the development of this game some years ago. Some weeks ago, I remembered about it again and it's really great to see it playable already and with good active development. Thanks for the great work I have a couple of questions/doubts/comments, concerning the game in future: 1) I tested the game a few times and one of the things I noticed is that it's a lot heavier than I thought it would be, in terms of the graphics. I didn't expect this tbh, and was kind of disappointed by the huge requirements of it, which will limit the game imho. But, my doubt is: is this caused by the fact the game is still in Alpha? Will it be optimized in terms of demanding graphics, kind of? 2) When testing the game with AIs, I also noticed some huge slowdowns. The reason for it is the same as above? On AOE2 for example, I used to have huge lag with AIs, due to pathfinding mainly. Is this going to be addressed on 0AD, to avoid the same problem? What can I expect on this department? 3) Another concern I have about the game is the following. I'm a huge RTS fan. Since the mid 00's, the RTS genre started to disappoint me, mainly from AOE3 on. This was due to the fact that RTSs (just like most modern games) started to give more priority to graphics, instead of gameplay. When games (specially RTSs) follow this pattern, it's really a pity lol. I understand the graphics part is nice and catches people, but gameplay is the most important thing on a RTS. Well, by looking at 0AD graphics, they look amazing and incredible.... so this scares me , due to the reasons I pointed above. Are there any reasons for me to be worried? Is gameplay the most important thing on 0AD, like it should be? 4) Concerning AIs, one of the things that got me addicted to AOE2 during several years was the fact that there were like 500 AIs for that game, that could be used on SinglePlayer or MultiPlayer. For an offline player like me, this was huge. What can I expect on 0AD, regarding the AI department? I already see a couple of bots, which is nice, but do you think the game will have a lot more of them on future? 5) Last thing, this one regarding the famous AutoQueue option that some RTSs have. I noticed 0AD doesn't have this, which is nice imo . Is this set to continue like this? I know that option has a lot of different opinions and views, but imho it sort of kills part of a game as an RTS, and this comes from a complete noob offline player , which theoretically would benefict from it. I hope it's not included honestly, it's more fair and it would avoid complaints and flame wars lol. Sorry for the long topic, keep great work and thx for it Best regards
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