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Showing content with the highest reputation on 2012-08-12 in all areas

  1. I would say just a new model for the civic centre would be enough, at least at first.
    1 point
  2. There are actually a few problems in the unit AI, it doesn't handle min and max range very well. We should solve that, which should prevent the endless chasing behavior, but there are cases were a second attack type would help, like killing domestic animals - there's no reason to stand around throwing javelins at a chicken when a knife would do it This is planned, assuming we have resources to work on the animations.
    1 point
  3. I think we should just make an additional .txt file with a list of all the 3rd party art, their author, and the source. See: The following files are used with permission from their respective authors. ====== Files: textures/skins/props/helmet/rome_wolfskin_a.png textures/skins/props/helmet/rome_wolfskin_b.png textures/skins/props/helmet/rome_wolfskin_c.png Author: Woxys. See http://woxys.deviantart.com Source: [URL of the orignial files] ====== Files: textures/structures/nifty_new_hele_texture Author: A wiki contributor Source: www.wikipedia.org/hele_stuff Eh, the code thing doesn't look too nice. I'll submit a patch.... Because overkill! [EDIT] How do you attach files now? I can't seem to find it
    1 point
  4. The agricultural revolution brought us more food, not healthier food.
    1 point
  5. IIRC The plan for the corral is that you can herd animals around them and they would generate a supply of food overtime. What it does now is just a place holder. Also, gathering rates from animals are much faster than fields, so you can get 2000 food much faster by killing sheep than by farming
    1 point
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