You can tell this isn’t a positive improvement from the fact that everyone will continue to call this new farmer unit “women.” This change adds absolutely nothing to the game in terms of gameplay. The justifications being offered are “historical accuracy” and “realism.” If that’s the case, then we should also add mechanics like sleep, rest, parents having children, a full day–night cycle and redesign the entire game from scratch. We should also reconsider how a “hero” can survive after being hit by 50 arrows.
I’d also like to address the following points:
Male soldiers were already able to farm. They were simply less efficient at it. (Likewise, women could work in mines and gather stone and metal, just less efficiently.) So the farmer role already included men, making men farmers is not a new update. The only real effect of this change is that it effectively removes “women” from the game.
If we’re talking about historical accuracy and realism, let’s look at population numbers. Imagine we have a village with 300 population. If 250 are soldiers and 50 are “farmers,” and even if only half of those farmers are women, does that mean there are only 25 women in a population of 300? When farmers were exclusively women, at least the number of women was higher. Where are the women who are supposed to make up half of the population?
I didn't see that one. I did see the "no blood and gore" mod, which also needs an update. After looking into it a bit, I don't plan to pursue a "Peaceful Mode" mod... but I still it's a good idea for someone else to do
I think I'm good with the workaround for now, it accomplishes most of what I want at the moment:
1. Deselect all victory options
2. Set all players on the same team
3. Lock teams
Thanks everyone!
One could do it either way. So, either edit the hero's template to give him the extra speed stat directly, or have the aura affect the class "Hero" too.