-
Who's Online 3 Members, 1 Anonymous, 403 Guests (See full list)
-
Topics
-
Posts
-
New major update, focusing mostly on cavalry. - Cavalry can no longer hunt. Use infantry javelineers to hunt animals. Infantry meat gather rate increased slightly to compensate. - Cavalry javelin throwers are no longer trainable by any civilization, except by the Iberians. They keep their cavalry javelineer champion, but he is not very effective against units. - Civic centers can no longer train cavalry. Build a Barracks or Stable if you're Persian. - You can no longer build bolt shooters. This was done because their model is ugly and looks ridiculous when moving. I'd done the same with the Catapults, but you need some ranged siege options in order to break fortified positions. - Jubot AI removed, as it's very buggy and has poor performance. - Roman Army Camps can't build Rams anymore. - In addition to cavalry javeleneers, Hellenes can no longer train Slingers. Reason for removing the mounted javelin throwers is because they are not balanced enough. They need to hit hard like infantry javelins, but they are also much faster. Hit and run tactics don't work very well because of the "phantom strike" bug on units that are moving, so they are exploitable. An exception was made for the the chariot archers, because they are at least expensive. Cavalry can no longer hunt for the same reason as above, and because it sometimes takes too long for a single javelin to hit an animal. The opening post is updated to point at the latest version.
-
I also got some: WARNING: PlayerID 2 | petra.findOverseaLand on a non-naval map??? we should never go there Replay is attached. metadata.json
-
We've figured out in the meantime that this is caused by vandalism of the Italian translation and we're working on fixing that.
-
