I will test it again with newest build from svn and 0ad.dev repository. Maybe I didn't wait enough For me its just strange if AI doesn't do anything aggressive within 20minutes. Edit: Actually I now remember one match where splitbot attacked qbot. But the situation was not clear to say if it was pure attack or defending own workers. Qbot and splitbot gathered resources from same place and other side attacked others workers and other went to defend them. Because splitbot was stronger atm it continued following worker stream to qbot base and had big battle there. Also it was sending reinforcements. Edit: Got it. Gives error. I have had thought its not critical because bot was still running fine but this time I read it through. Seems it can't find where my CC is. ERROR: JavaScript error: simulation/ai/SplitBot/SplitBot.js line 128 TypeError: me.getCivicCenter() is undefined ([object Object],"11",[object Object])@simulation/ai/SplitBot/SplitBot.js:128 ((function (ent, str) {"use strict";var tmpDistance;if ((tmpDistance = org.zeroad.common_api.Utils.VectorDistance(ent.position(), me.getCivicCenter().position())) < nearestOponentEntityDistance) {nearestOponentEntityDistance = tmpDistance;nearestOponentEntity = ent;}return false;}))@simulation/ai/common-api/entitycollection.js:99 ([object Object])@simulation/ai/SplitBot/SplitBot.js:126 ([object Object])@simulation/ai/SplitBot/SplitBot.js:1059 ([object Object])@simulation/ai/SplitBot/SplitBot.js:795 ([object Object])@simulation/ai/SplitBot/SplitBot.js:775 ()@simulation/ai/SplitBot/SplitBot.js:734 ([object Object])@simulation/ai/common-api/base.js:91 @:0