FueledByOCHD Posted April 21, 2014 Report Share Posted April 21, 2014 Veridagorin are you mark? Quote Link to comment Share on other sites More sharing options...
FueledByOCHD Posted April 21, 2014 Report Share Posted April 21, 2014 If you want to add me to skype add mutation_industries@live.com Quote Link to comment Share on other sites More sharing options...
FueledByOCHD Posted April 21, 2014 Report Share Posted April 21, 2014 hey veridagorin, which civ are you wanting to add? Quote Link to comment Share on other sites More sharing options...
niektb Posted April 21, 2014 Report Share Posted April 21, 2014 (edited) okay thanks anyone have any tips or tutorials on creating factions I certainly can help you. (I already have done it before) @ MuteLovestone: sorry, my attention has been drawn to something else (And you know what! Give us a little more time expect more info later today) Edited April 21, 2014 by niektb Quote Link to comment Share on other sites More sharing options...
FueledByOCHD Posted April 21, 2014 Report Share Posted April 21, 2014 @niektb alright, not sure what you mean, but no worries, still waiting for veri's reply, btw anyone can add me to skype im usely here Quote Link to comment Share on other sites More sharing options...
Veridagorin Posted April 24, 2014 Author Report Share Posted April 24, 2014 (edited) @niektb that would be nice thanks@mutelovestone yes i'm mark, i started with the doonish but right now i'm trying to add the rovonin and the doonish first@lionkanzen you could do the spearman of marsi's sheild the sheild will be on the units back when he is moving and when standing still the shield will be set up in front of him and will connect to other sheilds from the same unit type. the shield should have some type of buckle on all four sides so that it can connect to other shields be set up kinda like a mantlet and a spike on the boss.you could do the shields for rovonin soldiersgeneral units shield man-at-arms, hoplite, woodsman, throwing axeman, (the hoplite shield should be a little bigger) Sengayr slayer same shield but black background with a red sun town militia shieldRovon shields order knight Edited April 24, 2014 by Veridagorin Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 24, 2014 Report Share Posted April 24, 2014 Only i can guide myself throght your drawings I can create symbols and patters, but I need if are wooden shields or metallic Quote Link to comment Share on other sites More sharing options...
Veridagorin Posted April 24, 2014 Author Report Share Posted April 24, 2014 (edited) ok well all of the shields are wooden with a metallic boss and edge unless stated otherwise and the buckle on the spearman of marsi's shield should be metallicmercenary of Non shield is metallic Edited April 24, 2014 by Veridagorin Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 24, 2014 Report Share Posted April 24, 2014 Quote Link to comment Share on other sites More sharing options...
Veridagorin Posted April 24, 2014 Author Report Share Posted April 24, 2014 okay is that the order knight or something? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 24, 2014 Report Share Posted April 24, 2014 okay is that the order knight or something?Yeah it's only a concept. Maybe we need the armor inn the web. Quote Link to comment Share on other sites More sharing options...
Veridagorin Posted April 25, 2014 Author Report Share Posted April 25, 2014 the armor should look more like chainmail the order knight should kinda look like a norman knight 1 Quote Link to comment Share on other sites More sharing options...
Veridagorin Posted April 25, 2014 Author Report Share Posted April 25, 2014 (edited) Building style: romanFaction Bonuses;Turtle FormationThe Doonish commonly used the Turtle formation for defense: Legionaries were formed into hollow squares with twelve men on each side, standing so close together that their shields overlapped like fish scales. requires a centurion nearby to use this formation.Engineer WarriorDoonish legionaries and centurions can build siege walls, army camps, and siege weapons Team Bonus;Roadsallow for quicker transport of units and supplies making doonish and allied barracks work 15% faster.Buildings:WoodenSiege Wall/Gate/TowerArmy CampCity Phase: LegionnaireStoneBarracks Village Phase: Celtar PikemanTown Phase: Jeruan Auxiliary, City GuardCity Phase: Legionnaire, Spearman of Marsi Archery RangeVillage Phase: Jeruan ArcherTown Phase: Celtar GuardCity Phase: Rovinish mercenaryStableTown Phase: Jeruan RaiderCity Phase: Noble Chariot, War Elephant Siege WorkshopTown Phase: ScorpionCity Phase: Onager, Battering Ram,HouseFortressCity Phase: Legionnaire, Noble ChariotCivic CenterVillage phase: VillagerBlacksmithCity Phase: research elephant armor (upgrades elephants to armored elephants)MarketTown Phase: MerchantDockVillage Phase: Fishing ShipTown Phase: Trireme, merchant shipCity Phase: QuinqueremeUnits:Celtar Pikeman bonus vs cavalry (pike 3m)City Guard citizen soldier (looks like legionnaire with a pikeman shield)Legionnaire standard infantry high armor when gets enough xp he upgrades into Centurion (looks like rome imperial legionnaire)Centurion the presence of a centurion allows legionnaires to form a turtle formation (looks like rome imperial centurion)Jeruan Archer basic weak archerCeltar Guard basic crossbowman (looks like celtar pikeman with a crossbow)Rovinland Mercenary although the sling is hard to use in the forest of Rovinland the Rovinin tradition of slings is kept alive. not being so useful in the thick Rovinland forest these soldiers will become mercenaries and hire themselves out to the Doonish, Jeruans, and Land of Death range 150m (looks like Legionnaire with a sling)Jeruan Raider. heavy Jeruan cavalry (looks like roman cavalry javelinist)Noble Chariot consists of a driver in chainmail a knight in full armor open visor helmet so he can see where he is throwing the javlin and a squire moderately protected armed with a stabbing spearWar Elephant a living siege weapon strong vs everything in its pathArmored Elephant a war elephant in armor is expensive to maintain hope that the extra defense the armor adds will pay off Edited April 25, 2014 by Veridagorin 1 Quote Link to comment Share on other sites More sharing options...
Veridagorin Posted April 1, 2015 Author Report Share Posted April 1, 2015 (edited) Update Rovonin HeroesAdon, recruited at town phase mercenary guilddescription: experienced defensive warrior low health and stamina recharge due to age. he fought against the Rovon empire in the first rebellion after the Rovonin lost the war the mercenary guild was destroyed and outlawed. Adon's acts of defiance by running the guild underground draw warriors, merchants, peasants and disenfranchised lords to his cause.Abilities. Appeal to the people a random Rovonin soldier arrives at Adon permanently every few minutes passive effect.Righteousness of the Cause. A random Rovonin hero arrives at Adon for a short time (heroes that might come Curto, Bomar Dezuequel, Languard, Veridagorin, Mela, Ankora) passive effect requires Veridamar's influenceCurto support warrior wielding a magic sword. abilites: great heal restores health to units and heroes near Curto for a few seconds when activated, confuse Curto confuses his enemies by creating 3 illusionary Curto's for a short time that deal very low damage but are invulnerable, defy death Curto becomes invulnerable for a short a time.Bomar, wise warrior, Bomar has mysteriously lived for hundreds years his body heals itself at a very fast rate if he loses a limb it will regrow in a few months. Abilities: Counselor technologies are cheaper and get researched faster passive effect, mysterious healing Bomar heals faster and heals in combat passive effect.Dezuequel, Archer with high attack speed. abilities: Quick Eye: quickly spots weaknesses in enemy armor causing more damage and ignoring some armor passive effectMela giant man abilities: extreme strength attacks will throw enemies as long as he has stamina passive effectVeridamar Support hero and anti hero recruited at the city phase Assembly hall. Abilities: Influence gives soldier the target soldier an ability to disarm enemies unlocks ability for Adon. Disarm, an enemy hero or soldier greatly reducing that enemy units damageplease let me know what you think about heroes and their abilities and how easy they would be to implement into the game Edited April 1, 2015 by Veridagorin 1 Quote Link to comment Share on other sites More sharing options...
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