LordStark Posted July 1, 2022 Report Share Posted July 1, 2022 I was wondering if there is a way for me to vary the damage done by wild animals so that when you send one of your units up against them there is a slight risk that you will be killed outright. The idea is that on this map I am making the northern Lord lives in a harsh climate with many dangerous animals. It means that his troops (the ones that survive animal attacks) will have better experience than the southern lords who have an easier time getting food from fruit bushes and higher yield farms. Quote Link to comment Share on other sites More sharing options...
Stan` Posted July 1, 2022 Report Share Posted July 1, 2022 There is no critical damage feature but it could be added by modding attack.js. 1 Quote Link to comment Share on other sites More sharing options...
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