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a fantasy Proto-Slavic mod


ivicok
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On 04/02/2022 at 1:43 PM, ivicok said:

This is, of course, not acceptable for a light-infantry-focused faction. Thus, Warriors - both basic and skull-upgraded - are now able to swim. That is, they can traverse deep water with a small penalty to moving speed. A hack was needed in UnitAI component to make the specific animations for idle, moving and attack states.

bath.thumb.jpg.c9e4e63eb4f3e5df9c72e0ba85dabdfb.jpg

"don't mind us, we're just having a bath"

Little update - now I understand how to calculate the depth, so the swimming mode should be triggered correctly.

 

 

I have been hoping for this feature to be added to the engine for YEARS and turns out you did it with a simple UnitAI hack.  B)

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