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The Battle for Wesnoth is looking for new contributors


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Hello everyone,

First of all, allow me to congratulate the 0AD community for remaining strong after all these years, and proving that it is indeed possible to deliver a very high-quality strategy game in a true open development model! You are an inspiration for everyone who has a passion for strategy and game development alike, and it has been impressive seeing how far the project has progressed since its inception!

Today I am sharing an appeal by The Battle for Wesnoth development team, who is currently looking for new developers and contributors. We have decided to bring forth this appeal to other open source game projects in hopes of fostering collaboration between different community projects so we can trade skills, knowledge and benefit mutually from this.

As most of you might know, The Battle for Wesnoth is a turn-based strategy game project first started in 2003. The game is entirely open source (GNU GPLv2) with artwork licensed under CC-BY-SA, much like 0AD.

Presently we are looking for:

 

  • C++ programmers for core programming tasks

  • Lua programmers

  • Scripters willing to learn WML internal script language

  • Python programmers for helping with external tools

  • Pixel artists

  • Playtesters

  • A video editor that can help create a trailer for the incoming stable release

  • Other miscellaneous artists and programmers

 

For anyone interested in applying, you can read more details on the official announcement posted on the Wesnoth forums. You can also join us at our official Discord.

Our best regards to the 0AD community and have a nice day!

Edited by mcbanhas
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  • mcbanhas changed the title to The Battle for Wesnoth is looking for new contributors

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