Sooner535 Posted January 30, 2020 Report Share Posted January 30, 2020 So I have a friend who cannot run 0 AD and wants to play with us in multiplayer games I was curious is someone could help? System specs of friend: CPU: AMD Ryzen 9 3900X 12-core GPU: Nvidia GeForce RTX 2080 Super RAM: 4x8GB DDR4 Viper Cyber Power OS: Windows 10 64-bit Error code when game is launched (using most recent revision): Assertion failed: "cache.Validate()"Location: cache.cpp:43 (x86_x64::AddCache)Call stack:x86_x64::AddCache (cache.cpp:43)cache = 0x010FE3A0 ->m_Level = 3 (0x00000003)m_Type = kUnifiedm_NumEntries = 1048576 (0x00100000)m_EntrySize = 64 (0x00000040)m_Associativity = 0 (0x00000000)m_SharedBy = 1 (0x00000001)x86_x64::AMD::DetectCacheAndTLB (cache.cpp:202)regs =eax = 17818636 (0x010FE40C)ebx = 3548355 (0x003624C3)ecx = 17818636 (0x010FE40C)edx = 3429071 (0x003452CF)x86_x64::DetectCacheAndTLB (cache.cpp:624)descriptorFlags = 0 (0x00000000)ModuleInit (module_init.cpp:47)initState = 0x00489DD4 -> 4294867266 (0xFFFE7942)init = 0x003623F0 -> (x86_x64::DetectCacheAndTLB)x86_x64::Caches (cache.cpp:654)idxCache = 2 (0x00000002)initState = 4294867266 (0xFFFE7942)topology::DetermineCachesProcessorMask (topology.cpp:392)cachesProcessorMask = 0x00488654 -> 0 (0x00000000)numCaches = 0x004885D0 -> 0 (0x00000000)cacheRelations =m_caches = (vector<topology::CacheRelations::SharedCache >)topology::InitCacheTopology (topology.cpp:450)ModuleInit (module_init.cpp:47)initState = 0x004885CC -> 4294867266 (0xFFFE7942)init = 0x00346150 -> (topology::InitCacheTopology)topology::NumCaches (topology.cpp:457)RunHardwareDetection (hwdetect.cpp:310)LINE_202_ =m_t0 = 0.584196 (0x3FE2B1BC80796217)m_description = 0x0040EB84 -> "RunHardwareDetection"rq =mContext = 0x0873FD00 -> (JSContext)global ={(js::ValueOperations<JS::Rooted<JS::Value> >)}stack = 0x81818080 -> (unavailable - internal error)prev = 0x83838282 ->(js::RootedBase<void *>)stack = (unavailable - internal error)prev = (unavailable - internal error)ptr = (unavailable - internal error)ptr =data =asBits = -8680821844409482108 (0x8787868685858484)s = { payload =i32 = 2240119940 (0x85858484)u32 = 2240119940 (0x85858484)boo = 2240119940 (0x85858484)str = 0x85858484 -> (JSString)sym = 0x85858484 (see above)obj = 0x85858484 (see above)cell = 0x85858484 (see above)ptr = 0x85858484 (see above)why = -2054847356word = 2240119940 (0x85858484)uintptr = 2240119940 (0x85858484), tag = -2021161338 }asDouble = -2.17437e-272 (0x8787868685858484)asPtr = 0x85858484 (see above)caps3 = 2139061886 (0x7F7F7E7E)un =sysname = "Win8.1"nodename = "DESKTOP-0MN4EC5"release = [9] { 0, 189, 189, 190, 190, 191, 191, 192, 192 }version = "6.3.9200"machine = "x86"file =m_Buffer = (shared_ptr<unsigned char>)m_BufferSize = 12383 (0x0000305F)code = (unsupported basic_string<char,char_traits<char> >)tmpVal ={(js::ValueOperations<JS::Rooted<JS::Value> >)}stack = 0x8D8D8C8C -> (unavailable - internal error)prev = 0x8F8F8E8E ->(js::RootedBase<void *>)stack = (unavailable - internal error)prev = (unavailable - internal error)ptr = (unavailable - internal error)ptr =data =asBits = -7812739770352562032 (0x9393929291919090)s = { payload =i32 = 2442236048 (0x91919090)u32 = 2442236048 (0x91919090)boo = 2442236048 (0x91919090)str = 0x91919090 -> (JSString)sym = 0x91919090 (see above)obj = 0x91919090 (see above)cell = 0x91919090 (see above)ptr = 0x91919090 (see above)why = -1852731248word = 2442236048 (0x91919090)uintptr = 2442236048 (0x91919090), tag = -1819045230 }asDouble = -2.27107e-214 (0x9393929291919090)asPtr = 0x91919090 (see above)caps0 = 2105375868 (0x7D7D7C7C)scriptInterface =m_CxPrivate = { pScriptInterface = 0x010FE510 ->m_CxPrivate = { pScriptInterface = 0x010FE510 (see above), pCBData = 0x97979696 }m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >)m_rng = 0x9B9B9A9A ->lcf =_x = (unavailable - internal error)m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface: (says continue, break, supress, or exit underneath this but none of them actually let the game start) Any help would be GREATLY appreciated :) Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 31, 2020 Report Share Posted January 31, 2020 Hey, Welcome to the forums, your friend probably has a Ryzen CPU and needs to patch his game. See: https://wildfiregames.com/forum/index.php?/topic/26890-problem-with-ryzen-3000er-series/page/2/ Quote Link to comment Share on other sites More sharing options...
Sooner535 Posted January 31, 2020 Author Report Share Posted January 31, 2020 We followed the steps and added the new executable and all 4 DLLs, but he is now getting the following error: The code execution cannot proceed because libvorbis.dll was not found. Reinstalling the program may fix this problem. Any help? Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 31, 2020 Report Share Posted January 31, 2020 https://trac.wildfiregames.com/browser/ps/trunk/binaries/system/libvorbis.dll Quote Link to comment Share on other sites More sharing options...
Sooner535 Posted January 31, 2020 Author Report Share Posted January 31, 2020 It worked! Thank you so so much Stan Do we have to do this each update? Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 31, 2020 Report Share Posted January 31, 2020 10 minutes ago, Sooner535 said: It worked! Thank you so so much Stan Do we have to do this each update? No it's fixed in the upcoming version. Quote Link to comment Share on other sites More sharing options...
Sooner535 Posted February 1, 2020 Author Report Share Posted February 1, 2020 So new problem, he cannot create an account and is getting large amounts of error text :/ Quote Link to comment Share on other sites More sharing options...
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