dars Posted August 7, 2018 Report Share Posted August 7, 2018 Hi all, I'm interested in contributing to fauna. I've been playing around with the existing animals and importing them into Blender. Has anyone successfully imported the wolf animations (e.g. wolf_attack_01.dae)? I've tried using all combinations of armature options in the Blender collada importer but the animation is deformed in every case. If I manually connect the unconnected bones it fixes some deformations but the result is still off from what we see in the 0AD actor viewer. Most importantly the wolf "slips" and the animation loses all sense of reality. Is there something I'm missing? Maybe some editing of the raw collada file before importing? Thank you for your time. 1 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 7, 2018 Report Share Posted August 7, 2018 Hello and welcome to the forums. For every blender exported animation you can use this In this case though you should use the following Blender files (version 2.69) wolf_animations.zip Quote Link to comment Share on other sites More sharing options...
dars Posted August 7, 2018 Author Report Share Posted August 7, 2018 Awesome - the animations are perfect in those .blend files. Thank you! I can't find those blend files in the repository - is there any place I could have found them? Best, Daniel Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 7, 2018 Report Share Posted August 7, 2018 3 minutes ago, dars said: Awesome - the animations are perfect in those .blend files. Thank you! I can't find those blend files in the repository - is there any place I could have found them? Best, Daniel In the art repository maybe I'm not sure. Quote Link to comment Share on other sites More sharing options...
dars Posted August 7, 2018 Author Report Share Posted August 7, 2018 I can't find them anywhere If you have more blend files for animations could you upload them at some point? I'm sure the community at large would benefit! (I certainly would!) BTW I might try making a cow model + animations if that's wanted! Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 7, 2018 Report Share Posted August 7, 2018 Have a look there: https://trac.wildfiregames.com/browser/art_source/trunk I remade the boar so you'll have that one for next release (A24 not A23 bis) In these folders in an astounding mess you'll find the models and animations of everything we were given. Some are in a 3DsMax format. As of now I haven't found a way to fix the models enough to be able to reexport them from dae to blender. Since you mentioned you are interested in doing animals have a look a the non exhaustive list here I update the first post as often as I can. This is the official thread. If you feel too constrained you can also look at this thread. https://wildfiregames.com/forum/index.php?/topic/22944-fauna-requests/&page=2&tab=comments#comment-355882 Quote Link to comment Share on other sites More sharing options...
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