SlyGamer123 Posted July 4, 2018 Report Share Posted July 4, 2018 Hi, I have been a long term player and fan of 0.A.D and with a friend, we've recently been playing quite a bit of it. To make a long story short, I thought overall game performance (unit movement) could be improved (modify and fork the game code) further by going back to the 0.A.D Alpha 4 unit selection limit of 40 (reduce pathfinding issues and overall game performance). I am wondering what part (and where) in the game's source code, the unit selection limit value is (image below is for reference)? Quote Link to comment Share on other sites More sharing options...
Stan` Posted July 4, 2018 Report Share Posted July 4, 2018 Hello and welcome to the forums Here is the file you are looking for https://github.com/0ad/0ad/blob/0538865f8f96a40618e07d379c417c99710cb275/binaries/data/mods/public/gui/session/selection.js 1 Quote Link to comment Share on other sites More sharing options...
SlyGamer123 Posted July 4, 2018 Author Report Share Posted July 4, 2018 Thank you for your help. Much appreciated. 2 Quote Link to comment Share on other sites More sharing options...
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