test Posted May 12, 2018 Report Share Posted May 12, 2018 Hello ! Fisrt, thanks for this game, looks awersome ! Finished the tutorial. As i saw, deers don't go down when killed, but it is already know. They are not very mobile too. I know it is a detail, but it could be useful to have an indicator of deplacement. When you give an order of move, to have an indication where you put your order, maybe something like in Age of Empire II. Good continuation Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 12, 2018 Report Share Posted May 12, 2018 Hello and welcome to the forums @test On 12/05/2018 at 12:37 PM, test said: Finished the tutorial. As i saw, deers don't go down when killed, but it is already know. They are not very mobile too. Expand They should go down. Is it only specific to the tutorial ? On 12/05/2018 at 12:37 PM, test said: I know it is a detail, but it could be useful to have an indicator of deplacement. When you give an order of move, to have an indication where you put your order, maybe something like in Age of Empire II. Expand There will be one in the next release, that's set to come out soon. 1 Quote Link to comment Share on other sites More sharing options...
test Posted May 18, 2018 Author Report Share Posted May 18, 2018 (edited) On 12/05/2018 at 1:02 PM, stanislas69 said: They should go down. Is it only specific to the tutorial ? Expand Thanks for your answer and sorry for the late. After some games, they usally go down in normal games. I think the thing was just for some animals in the tutorial. Edited May 18, 2018 by test Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 18, 2018 Report Share Posted May 18, 2018 On 18/05/2018 at 1:55 PM, test said: Thanks for your answer and sorry for the late. After some games, they usally go down in normal games. I think the thing was just for some animals in the tutorial. Expand Can you confirm it ? Like take screenshots etc ? 1 Quote Link to comment Share on other sites More sharing options...
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