Lion.Kanzen Posted February 10, 2017 Report Share Posted February 10, 2017 (edited) I have a dream( isn't that kind of dream when you are awake) was about a old classic game, a I want share with you or with who or want be interested. I played in my dream , i was thinking the game was AoE I. For this days is regular I have this persistent idea. But this time wasn't like this. i like pictures to illustrate what kind of things I saw. The Scenario. The kind of map was very similar to this. Caesar vs Pirates scenario mixing with Holyman ( from Voices of Babylon Campaing) But when hen started I was Player with others. the map was very similar gameplay to the AOK CBA, were you have a Castle fortress to develepemt your battle-units. in the dream all units have the classic AoE I concept for units more arcade but more easy to recognize than the AOK. The Unit Design my principal unit was this. but there are many different styles in the reality the unit is a Spearman Triarii type, but in the dream was swordsman like Roman Empire heavy infantry . The unit have soft naturally animation, using their blade in kind of slash movement. This animation is more similar to AOK longsword. some times the units wear bronze material other time iron, like centurion unit. the battle field was realistic. But don't remember a building like a Town center or Castle and few towers. Like AoE I sentry tower. The gameplay the gameplay are from Total War series, similar to last game of the series even in appareance some kind Total War Arena, mixing arcade with realistic. the battles were delepoment like CBA few kind of units to build, I don't remember resources gathering, only wood, nor minerals or food. the trees have very realistic pine types from a template weather. like a battlefield from my country. and that mixing with a game battlefield are similar. in the battlefield I saw AOE Cataphract heavy cavalry very powerful in the dream against buildings but very weak against Centurion type. The centurion were very strong vs this cavalry units but weak vs missile units or building type. The counter from missile arrow vs melee infantry was very superior and hard than cavalry vs buildings. the setting of the maps were free but you can setting your own diplomacy but the best was 4v4 from team from North vs Soth. One interesting thing was each player can join even when match have minutes to started. The players appears suddenly and this becomes the gameplay very interesting and and funny.. you never expect that or you never seen that coming. So that can balance or unbalance the game. the most dominant player were those who can have the dominion over the micromanagement and some meta. But you can reverts have in mind the counter and use some kind tactics more your communication with your teammates. You can talk with they like competitive games. But I don't remember if all we were in same place. Edited February 10, 2017 by Lion.Kanzen 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 10, 2017 Author Report Share Posted February 10, 2017 What kind of things happens to a game have a succes. very easy recognizable design of the units. Counters and variables of them good game modes competitive maps for this game modes very optimizated engine very neat/clean game play concept 1 Quote Link to comment Share on other sites More sharing options...
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