wowgetoffyourcellphone Posted January 30, 2017 Share Posted January 30, 2017 Hey guy. I remove the Greek architecture auto-research tech for Hellenic civs. Instead, I make it a aura, and then I make the Stoa show up in skirmish maps. As long as the Stoa stands, the Greek Architecture civ bonus is given to the player. This is part of my quest to give each civ a unique thing at the start of the match. The Stoa is achieved with a skirmish object -- default_stoa.xml. Some civ already have unique things at the start, others do not. Athenians: Stoa Britons: War Dog Carthaginians: ? Epirotes: Stoa Gaul: Druid Iber: Stone Walls, 1 free sheep Macedonians: Stoa Mauryans: Worker Elephant Persians: 1 extra free cavalry unit Ptolemies: ? Romans--Imperial: ? Romans--Republican: 1 extra free swordsman Seleucids: 1 extra free cavalry unit Spartans: Stoa, 1 free Spartiate Thebans: Stoa 2 Link to comment Share on other sites More sharing options...
Zeta1127 Posted January 31, 2017 Share Posted January 31, 2017 Is it intentional that the Carthaginians still start with a Numidian Cavalry? Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted January 31, 2017 Author Share Posted January 31, 2017 Yes, it intentional. You think they should start with a Punic Cavalry probably? Link to comment Share on other sites More sharing options...
Zeta1127 Posted January 31, 2017 Share Posted January 31, 2017 (edited) Well, they currently start with both, and if you aren't going to let the Numidian Cavalry be trained anymore, then it is confusing to randomly be given one at the start. Okay, so the Numidian Cavalry is one of the Mercenary Camp units, but it is still strange to be given one at the start. Edited February 1, 2017 by Zeta1127 Link to comment Share on other sites More sharing options...
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