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Unique Units/Buildings for all civs at start of match


wowgetoffyourcellphone
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Hey guy. I remove the Greek architecture auto-research tech for Hellenic civs. Instead, I make it a aura, and then I make the Stoa show up in skirmish maps. As long as the Stoa stands, the Greek Architecture civ bonus is given to the player. This is part of my quest to give each civ a unique thing at the start of the match. The Stoa is achieved with a skirmish object -- default_stoa.xml. Some civ already have unique things at the start, others do not.

Athenians: Stoa

Britons: War Dog

Carthaginians: ?

Epirotes: Stoa

Gaul: Druid

Iber: Stone Walls, 1 free sheep

Macedonians: Stoa

Mauryans: Worker Elephant

Persians: 1 extra free cavalry unit

Ptolemies: ?

Romans--Imperial: ?

Romans--Republican: 1 extra free swordsman

Seleucids: 1 extra free cavalry unit

Spartans: Stoa, 1 free Spartiate

Thebans: Stoa

 

screenshot1117.jpg

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Well, they currently start with both, and if you aren't going to let the Numidian Cavalry be trained anymore, then it is confusing to randomly be given one at the start.

Okay, so the Numidian Cavalry is one of the Mercenary Camp units, but it is still strange to be given one at the start.

Edited by Zeta1127
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