Jump to content

Unlimited Resources and Batch Anomaly


PrincipalityOfZeon
 Share

Recommended Posts

  1. Unlimited Resources and cap count
  2. Decimal batch size rounds up production, and give anomalies in refund/production.

1.  Unlimited Resources:

Game Start

[Game Option] > Batch Training Size > 1*(-1.5)

try and produce a batch of any unit

turns resources counts to NaN

manual cancel production

[Game Option] > Batch Training Size > 5

player resumes building with unaccounted for resources.

Game end

NaN (Not a Number?) shows up in Summary.

 

NaN1.jpg

nan2.jpg

 

2. Batch anomalies:

set batch size to decimal (i.e. 1.01, 1.25, 1.0001 etc.)

Edited by PrincipalityOfZeon
  • Like 2
Link to comment
Share on other sites

  • 2 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...